Items & materials · page 2
Materials, food, potions, ammunition, tools and collectibles with their effects, what makes them and what they go into.
| Arc LightningReleases continuous lightning strikes that can jump to multiple other close targets. It also deals Stamina Da… | Ammunition | Common | Mana Cost 25, Charge Time 0.3 s | — |
| Ball Lightning IIConjures a slow-moving ball of lightning that travels unhindered through enemies and some obstacles. It conti… | Ammunition | Common | Mana Cost 179, Charge Time 3 s, Duration 7 s | — |
| Blizzard IIConjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow de… | Ammunition | Common | Mana Cost 134, Charge Time 2 s, Duration 10 s, Slow 50% | — |
| Blunt ArrowA devastating arrow with a blunt tip. It's bound to unleash a ton of force on impact. | Ammunition | Common | — | — |
| Bonestorm IVConjures a flurry homing bone projectiles that hunt down enemies with crushing force. Channel Spell: Equip th… | Ammunition | Common | Mana Cost 45, Charge Time 0.5 s | — |
| Bonestorm VConjures a flurry homing bone projectiles that hunt down enemies with crushing force. Channel Spell: Equip th… | Ammunition | Common | Mana Cost 55, Charge Time 0.5 s | 1 |
| Box 4mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Celestium ArrowThe Celestium tip shimmers beautifully in the sun. But don't let that distract you from landing a precise sho… | Ammunition | Common | — | 1 |
| Chain Heal IIReleases a mending ray that automatically seeks nearby allies. Spell Charges: Depletes one charge per use. Eq… | Ammunition | Common | Mana Cost 58, Charge Time 1 s | — |
| Chain Lightning IIReleases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina… | Ammunition | Common | Charge Time 1.2 s, Mana Cost 200 | 1 |
| Cube 1m | Blueprint | Common | — | — |
| Cube 2mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Disc 3mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Entangle IIIGrows entangling roots in an area that apply a debuff to enemies which prevents them from moving for a short… | Ammunition | Common | Mana Cost 39, Charge Time 0.5 s, Duration 7 s, Debuff Duration 9 s | — |
| Eternal Acid Bite IISprays a lingering, poisonous acid in a cone in front of the caster. It also breaks the armor of enemies, app… | Ammunition | Legendary | Mana Cost 204, Charge Time 1 s, Duration 5 s, Debuff Duration 10 s | — |
| Eternal Arc Lightning IReleases continuous lightning strikes that can arc to multiple other close targets. It also deals Stamina Dam… | Ammunition | Epic | Mana Cost 49, Charge Time 0.3 s | — |
| Eternal Arc Lightning IIReleases continuous lightning strikes that can arc to multiple other close targets. It also deals Stamina Dam… | Ammunition | Legendary | Mana Cost 53, Charge Time 0.3 s | — |
| Eternal Ball Lightning IConjures a slow moving ball of lightning that travels unhindered through enemies and some obstacles. It conti… | Ammunition | Legendary | Mana Cost 264, Charge Time 3 s, Duration 8 s | — |
| Eternal Blizzard IConjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow de… | Ammunition | Epic | Mana Cost 214, Charge Time 2 s, Duration 11 s, Slow 65% | — |
| Eternal Blizzard IIConjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow de… | Ammunition | Legendary | Mana Cost 287, Charge Time 2 s, Duration 12 s, Slow 80% | — |
| Eternal Bonestorm IConjures a flurry homing bone projectiles that hunt down enemies with crushing force. Channel Spell: Equip th… | Ammunition | Epic | Mana Cost 61, Charge Time 0.5 s | — |
| Eternal Bonestorm IIConjures a flurry homing bone projectiles that hunt down enemies with crushing force. Channel Spell: Equip th… | Ammunition | Legendary | Mana Cost 61, Charge Time 0.5 s | — |
| Eternal Chain Heal IIReleases a mending ray that automatically seeks nearby allies. Eternal Spell: Does not deplete Spell Charges… | Ammunition | Legendary | Mana Cost 58, Charge Time 1 s | — |
| Eternal Chain Lightning IIReleases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina… | Ammunition | Epic | Mana Cost 167, Charge Time 1.2 s | — |
| Eternal Chain Lightning IIIReleases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina… | Ammunition | Legendary | Charge Time 1.2 s, Mana Cost 220 | — |
| Eternal Ember Arrow IIAn arrow that was embraced by eternity. It's blazing hot. Eternal Arrow: Does not deplete Ammo per use. Equip… | Ammunition | Epic | Mana Cost 28 | — |
| Eternal Ember Arrow IIIAn arrow that was embraced by eternity. It's blazing hot. Eternal Arrow: Does not deplete Ammo per use. Equip… | Ammunition | Legendary | Mana Cost 38 | — |
| Eternal EntangleGrows entangling roots in an area that apply a debuff to enemies which prevents them from moving for a short… | Ammunition | Rare | Mana Cost 58, Charge Time 0.5 s, Duration 8 s, Debuff Duration 9 s | — |
| Eternal Fire Totem ISummons a totem that launches fiery projectiles at enemies and explodes when it expires. Maximum amount of su… | Ammunition | Epic | Mana Cost 74, Charge Time 0.699 s, Duration 9 s | — |
| Eternal Fire Totem IISummons a totem that launches fiery projectiles at enemies and explodes when it expires. Maximum amount of su… | Ammunition | Legendary | Mana Cost 99, Charge Time 0.699 s, Duration 10 s | — |
| Eternal Fireball IIIgnites a fireball projectile that erupts upon impact and deals damage in an area. Eternal Spell: Does not de… | Ammunition | Epic | Mana Cost 209, Charge Time 2.5 s | — |
| Eternal Fireball IIIIgnites a fireball projectile that erupts upon impact and deals damage in an area. Eternal Spell: Does not de… | Ammunition | Legendary | Mana Cost 231, Charge Time 2.5 s | — |
| Eternal Frost Arrow IIAn arrow that was embraced by eternity. It's ice-cold to the touch. Eternal Arrow: Does not deplete Ammo per… | Ammunition | Epic | Mana Cost 28 | — |
| Eternal Frost Arrow IIIAn arrow that was embraced by eternity. It's ice-cold to the touch. Eternal Arrow: Does not deplete Ammo per… | Ammunition | Legendary | Mana Cost 38 | — |
| Eternal Giant Bone Arrow IAn eternal bone arrow that's overgrown with green crystals. Eternal Arrow: Does not deplete Ammo per use. Equ… | Ammunition | Epic | Mana Cost 35 | — |
| Eternal Giant Bone Arrow IIAn eternal bone arrow that's overgrown with green crystals. Eternal Arrow: Does not deplete Ammo per use. Equ… | Ammunition | Legendary | Mana Cost 38 | — |
| Eternal Heal Beam IReleases an aimed mending ray that continuously heals allies within. Channel Spell: Equip the spell and use M… | Ammunition | Epic | Mana Cost 54, Charge Time 2 s | — |
| Eternal Heal Beam IIReleases an aimed mending ray that continuously heals allies within. Channel Spell: Equip the spell and use M… | Ammunition | Legendary | Mana Cost 54, Charge Time 2 s | — |
| Eternal Heal Cascade IReleases continuous healing projectiles that automatically seek you and your allies. Channel Spell: Equip the… | Ammunition | Epic | Mana Cost 14, Charge Time 1 s | — |
| Eternal Heal Cascade IIReleases continuous healing projectiles that automatically seek you and your allies. Channel Spell: Equip the… | Ammunition | Legendary | Mana Cost 14, Charge Time 1 s | — |
| Eternal Hollow Wretch ISummons a Hollow Wretch ally that attacks enemies. Maximum amount of summoned Hollow allies is 1 by default w… | Ammunition | Epic | Mana Cost 203, Charge Time 2 s, Duration 80 s | — |
| Eternal Hollow Wretch IISummons a Hollow Wretch ally that attacks enemies. Maximum amount of summoned Hollow allies is 1 by default w… | Ammunition | Legendary | Mana Cost 272, Charge Time 2 s, Duration 2 min | — |
| Eternal Ice Bolt IIIConjures an icy projectile that deals damage in an area and applies a slow debuff. Eternal Spell: Does not de… | Ammunition | Legendary | Mana Cost 188, Charge Time 1 s, Debuff Duration 12 s, Slow 65% | — |
| Eternal Ice Bolt IVConjures an icy projectile that deals damage in an area and applies a slow debuff. Eternal Spell: Does not de… | Ammunition | Legendary | Mana Cost 204, Charge Time 1 s, Debuff Duration 14 s, Slow 80% | — |
| Eternal Ice Totem ISummons a totem that launches icy projectiles at enemies, applying a slow debuff to them. Maximum amount of s… | Ammunition | Epic | Mana Cost 36, Charge Time 0.699 s, Duration 9 s, Debuff Duration 5 s, Slow 50% | — |
| Eternal Ice Totem IISummons a totem that launches icy projectiles at enemies, applying a slow debuff to them. Maximum amount of s… | Ammunition | Legendary | Mana Cost 70, Charge Time 0.699 s, Duration 11 s, Debuff Duration 5 s, Slow 50% | — |
| Eternal Light Burst IIIgnites a flash of light, bright enough to push back enemies around the caster. It also deals Stamina Damage… | Ammunition | Legendary | Mana Cost 35, Charge Time 0.5 s | — |
| Eternal Pillar Of Flames IIgnites an area with flames that continuously damage enemies within. It also applies a burn debuff to them. E… | Ammunition | Legendary | Mana Cost 186, Charge Time 1.25 s, Duration 6 s, Debuff Duration 12 s | — |
| Eternal Protective BarrierConjures a magical shield that blocks and absorbs incoming projectiles until its health is depleted. You and… | Ammunition | Rare | Mana Cost 300, Charge Time 4 s, Shield Health +1500, Duration 1 min | — |
| Eternal Shock TotemSummons a totem that launches shock projectiles at enemies that also deal Stamina Damage which fills the enem… | Ammunition | Legendary | Mana Cost 50, Charge Time 0.699 s, Duration 10 s | — |
| Eternal Shock Wisp IConjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also… | Ammunition | Epic | Mana Cost 100, Charge Time 2.5 s, Duration 14 s | — |
| Eternal Shock Wisp IIConjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also… | Ammunition | Legendary | Mana Cost 173, Charge Time 2.5 s, Duration 18 s | — |
| Eternal Shroud BeamReleases an aimed ray of disastrous Shroud that continuously deals damage to enemies within. Shroud Spell: Th… | Ammunition | Legendary | Mana Cost 62, Charge Time 2 s, Time in the Shroud -4 min | — |
| Eternal Shroud MeteorCalls down a disastrous Shroud Meteor on up to five foes. Shroud Spell: This spell results in a debuff that r… | Ammunition | Legendary | Mana Cost 389, Charge Time 4 s, Time in the Shroud -4 min | — |
| Eternal Voltaic Arrow IIAn arrow that was embraced by eternity. It's charged with electricity. Eternal Arrow: Does not deplete Ammo p… | Ammunition | Epic | Mana Cost 35 | — |
| Eternal Voltaic Arrow IIIAn arrow that was embraced by eternity. It's charged with electricity. Eternal Arrow: Does not deplete Ammo p… | Ammunition | Legendary | Mana Cost 38 | — |
| Exploding Arrow IVA Special Arrow that delivers an explosive surprise. Strikes with immense firepower. | Ammunition | Common | — | — |
| Explosive Arrow IIIA Special Arrow that delivers an explosive surprise. Strikes with greatly improved firepower. | Ammunition | Common | — | — |
| Fire Bolt VIIgnites a fire bolt projectile that deals damage to a single target. Spell Charges: Depletes one charge per u… | Ammunition | Common | Mana Cost 118, Charge Time 0.75 s | — |
| Fire Bolt VIIIgnites a fire bolt projectile that deals damage to a single target. Spell Charges: Depletes one charge per u… | Ammunition | Common | Mana Cost 143, Charge Time 0.75 s | — |
| Fire Bolt VIIIIgnites a fire bolt projectile that deals damage to a single target. Spell Charges: Depletes one charge per u… | Ammunition | Common | Mana Cost 158, Charge Time 0.75 s | — |
| Fireball IIIIgnites a fireball projectile that erupts upon impact and deals damage in an area. Spell Charges: Depletes on… | Ammunition | Common | Mana Cost 157, Charge Time 2.5 s | — |
| Fireball IVIgnites a fireball projectile that erupts upon impact and deals damage in an area. Spell Charges: Depletes on… | Ammunition | Common | Mana Cost 210, Charge Time 2.5 s | 1 |
| Flat ramp 2mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Flat ramp 4mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Giant Bone Arrow IIIAn arrow made from bone. The force of this arrow allows it to pierce hit targets to harm multiple foes. | Ammunition | Common | — | — |
| Giant Bone Arrow IVAn arrow made from bone. The force of this arrow allows it to pierce hit targets to harm multiple foes. | Ammunition | Common | — | 1 |
| Golden Steel ArrowA refined steel-tipped arrow embellished with gold. With this, you can fight in style. | Ammunition | Common | — | 1 |
| Heal BeamReleases an aimed mending ray that continuously heals allies within. Channel Spell: Equip the spell and use M… | Ammunition | Common | Mana Cost 22, Charge Time 1.6 s | — |
| Heal Cascade IIReleases continuous healing projectiles that automatically seek you and your allies. Channel Spell: Equip the… | Ammunition | Common | Mana Cost 14, Charge Time 1 s | 1 |
| Hollow Wretch IISummons a Hollow Wretch ally that attacks enemies. Maximum amount of summoned Hollow allies is 1 by default w… | Ammunition | Common | Mana Cost 231, Charge Time 2 s, Duration 100 s | — |
| Ice Bolt IIIConjures an icy projectile that deals damage in an area and applies a slow debuff. Spell Charges: Depletes on… | Ammunition | Common | Mana Cost 141, Charge Time 1 s, Debuff Duration 12 s, Slow 65% | — |
| Ice Bolt IVConjures an icy projectile that deals damage in an area and applies a slow debuff. Spell Charges: Depletes on… | Ammunition | Common | Mana Cost 186, Charge Time 1 s, Debuff Duration 14 s, Slow 80% | 1 |
| Ice Totem IISummons a totem that launches icy projectiles at enemies, applying a slow debuff to them. Maximum amount of s… | Ammunition | Common | Mana Cost 58, Charge Time 0.699 s, Duration 10 s, Debuff Duration 5 s, Slow 50% | — |
| Mana Drain VReleases a continuous magical beam that leeches Mana from enemies without dealing damage to them. Channel Spe… | Ammunition | Common | Mana per second +19, Mana Cost 0, Charge Time 0.5 s | — |
| Mana Drain VIReleases a continuous magical beam that leeches Mana from enemies without dealing damage to them. Channel Spe… | Ammunition | Common | Mana Cost 0, Mana per second +22, Charge Time 0.5 s | — |
| Mana Drain VIIReleases a continuous magical beam that leeches Mana from enemies without dealing damage to them. Channel Spe… | Ammunition | Common | Mana per second +25, Mana Cost 0, Charge Time 0.5 s | — |
| Mana Drain VIIIReleases a continuous magical beam that leeches Mana from enemies without dealing damage to them. Channel Spe… | Ammunition | Common | Mana per second +28, Mana Cost 0, Charge Time 0.5 s | — |
| Moonstone ArrowAn arrow with a precisely polished moonstone tip. | Ammunition | Common | — | — |
| Obsidian ArrowAn arrow tipped with a sharp shard of Obsidian. | Ammunition | Common | — | — |
| Pillar Of Flames IIIIgnites an area with flames that continuously damage enemies within. It also applies a burn debuff to them. S… | Ammunition | Common | Mana Cost 155, Charge Time 1.25 s, Duration 5.5 s, Debuff Duration 11 s | — |
| Poisoned Celestium ArrowA Celestium Special Arrow dipped in poison. Poisoned Arrow: Enemies hit by this arrow are poisoned and additi… | Ammunition | Common | — | — |
| Poisoned Golden Steel ArrowThis golden, steel-tipped Special Arrow has been dipped in poison. A strike with this will be most deadly. Po… | Ammunition | Common | — | — |
| Poisoned Steel ArrowA Special Arrow made from steel, laced with poison, perfect for hunting. Poisoned Arrow: Enemies hit by this… | Ammunition | Common | — | — |
| Protective BarrierConjures a magical shield that blocks and absorbs incoming projectiles until its health is depleted. You and… | Ammunition | Common | Mana Cost 260, Charge Time 4 s, Shield Health +1200, Duration 45 s | — |
| Rock 2mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Shock Totem IISummons a totem that launches shock projectiles at enemies that also deal Stamina Damage which fills the enem… | Ammunition | Common | Mana Cost 41, Charge Time 0.699 s, Duration 9 s | — |
| Shock Wisp IIConjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also… | Ammunition | Common | Mana Cost 143, Charge Time 2.5 s, Duration 16 s | — |
| Shroud Arrow IIIf you can't beat them, join them. This Special Arrow uses the power of the Shroud and disperses a cloud of i… | Ammunition | Common | — | — |
| Shroud Arrow IIIIf you can't beat them, join them. This Special Arrow uses the power of the Shroud and disperses a cloud of i… | Ammunition | Common | — | — |
| Shroud BeamReleases an aimed ray of disastrous Shroud that continuously deals damage to enemies within. Shroud Spell: Th… | Ammunition | Common | Mana Cost 42, Charge Time 2 s, Time in the Shroud -4 min | — |
| Single Terrain Block 0,5m | Blueprint | Common | — | — |
| Steel ArrowAn arrow with a steel tip. | Ammunition | Common | — | 1 |
| Steep ramp 2mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Steep ramp 4mThis tool can only be used inside the building area around a Flame Altar. It can help you to quickly build yo… | Blueprint | Common | — | — |
| Trap FireballA Trap Fireball which can be used as spell ammunition. Spell Charges: Depletes one charge per use. Equip the… | Ammunition | Rare | Mana Cost 20 | — |
| Trap FireballA Trap Fireball which can be used as spell ammunition. Spell Charges: Depletes one charge per use. Equip the… | Ammunition | Rare | Mana Cost 20 | — |
| Trap FireballA Trap Fireball which can be used as spell ammunition. Spell Charges: Depletes one charge per use. Equip the… | Ammunition | Rare | Mana Cost 20 | — |
| Trap FireballA Trap Fireball which can be used as spell ammunition. Spell Charges: Depletes one charge per use. Equip the… | Ammunition | Rare | Mana Cost 20 | — |
| Trap FireballA Trap Fireball which can be used as spell ammunition. Spell Charges: Depletes one charge per use. Equip the… | Ammunition | Rare | Mana Cost 20 | — |