| This Glider is lighter and enables you to travel bigger distances. | Tool | Rare | Stamina per Second 4, Range 150%, Speed 15 | — |
| Instantly restores health massively, and continuously heals for 10 seconds. | Consumable | Rare | Healing per second +70, Health +900 | — |
| Instantly restores a large amount of mana, and continuously replenishes it for 10 seconds. | Consumable | Rare | Mana per second +20, Mana +300 | — |
| A primitive tool used for cutting wood. It can also be used as a weapon in a pinch. | Tool | Common | Item Level +1, Stamina Cost 3, Attack Speed 0.774 s | — |
| An Axe with a bronze head. Sturdier than the Copper version. | Tool | Rare | Stamina Cost 3, Item Level +15, Attack Speed 0.774 s | — |
| You can take screenshots with this item. | Tool | Common | — | — |
| An axe forged from basalt stone and celestium. The most durable of its kind. | Tool | Epic | Stamina Cost 1, Item Level +45, Attack Speed 0.774 s | — |
| Centerpiece of a Table Saw. | Material | Rare | — | 1 |
| Hammer of the Ancients: An archaic building tool fueled by the Flame, capable of quickly erecting various str… | Blueprint | Common | — | — |
| A sharp copper axe which is highly efficient at cutting wood. It can also be used to cut down enemies. | Tool | Uncommon | Item Level +10, Stamina Cost 3, Attack Speed 0.774 s | — |
| Full page →A doomed fishing rod that is more likely to either catch valuables or junk. Well, one man's trash is another… | Fishing rod | Uncommon | Fishing Strength +2, Fishing Endurance +40 | — |
| A magical tool capable of adding and removing signs of decay to walls in your base. It can only be used withi… | Blueprint | Common | — | — |
| Full page →A fine fishing rod that makes catching fish as easy as possible. You can reel in fish faster and hold out lon… | Fishing rod | Epic | Fishing Strength +3, Fishing Endurance +55 | — |
| This Glider will allow you to travel extraordinarily long distances. | Tool | Epic | Stamina per Second 5, Speed 20, Range 200% | — |
| The head of a Shroud infested Cyclops. It has pretty bad breath, even now. Collect multiple Fell Cyclops Head… | Material | Epic | — | 4 |
| Its head alone weighs a monstrous amount. The shimmering scales are ice-cold. Collect multiple Fell Dragon Yo… | Material | Epic | — | 4 |
| Despair, hatred, loneliness... it grasps at anything to fill the void and leaves nothing but dust. | Material | Epic | — | 4 |
| There's still a faint glow behind its eyes. Hopefully, they won't follow your every move. | Material | Epic | — | 4 |
| Its brain has been replaced by fungi and slush, but it's still tremendously heavy. The face is permanently pe… | Material | Rare | — | 4 |
| When its luminous brood skipped over the waves near Pikemead's Reach, it was seen as a good omen. Unfortunate… | Material | Epic | — | 4 |
| Fireworks to celebrate your victories! | Ammunition | Rare | Mana Cost 20 | — |
| Fireworks to celebrate your victories! | Ammunition | Rare | Mana Cost 20 | — |
| Fireworks to celebrate your victories! | Ammunition | Rare | Mana Cost 20 | — |
| Fireworks to celebrate your victories! | Ammunition | Rare | Mana Cost 20 | — |
| Fireworks to celebrate your victories! | Ammunition | Rare | Mana Cost 20 | — |
| Attacking while in the air spawns [value] projectiles that home towards your target and deal [value] piercing… | Weapon gem | Epic | — | — |
| After performing an evade action, the next hit deals [value] additional cutting damage and replenishes [value… | Weapon gem | Rare | — | — |
| Killing an enemy spawns an orb at the enemy's location. Collecting the orb allows you to resist all damage fo… | Weapon gem | Legendary | — | — |
| While the Elixir buff is active, dealing damage activates the Satisfied Battle Mania buff, granting [value] H… | Weapon gem | Rare | Buff Duration 3 s, Debuff Duration 10 s | — |
| Critical Strikes with Cutting damage cause bleeding on the enemy, dealing [value] damage per second for [valu… | Weapon gem | Common | — | — |
| Grants a 5% base chance to spawn a health orb when defeating an enemy. Collecting a health orb grants [value]… | Weapon gem | Rare | Chance to Spawn a Health Orb 5%, Buff Duration 10 s | — |
| Dealing fire damage applies burning for [value] which deals [value] per second. After a successful trigger, i… | Weapon gem | Common | Cooldown Duration 5 s | — |
| Dealing damage removes the enemy's Shroud Damage Resistance for [value]. | Weapon gem | Epic | — | — |
| Blocking or aiming for a short time grants [value] physical and [value] magical resistance, but slows the mov… | Weapon gem | Legendary | Movement Speed -30% | — |
| Hitting an enemy applies a mark that can stack up to 5 times. Marked enemies will emit an explosion when no n… | Weapon gem | Epic | — | — |
| While Wet or Soaked, damaging enemies will apply Soaked to them for [value] sec. Damaging soaked enemies has… | Weapon gem | Rare | — | — |
| Mark one random enemy within 25m as Marked by Destiny for 20 s. Defeating the marked enemy spawns an orb that… | Weapon gem | Epic | Debuff Duration 20 s | — |
| Targeting an enemy for a few seconds while aiming or blocking puts a mark on the enemy. Attacking the marked… | Weapon gem | Legendary | of Base Damage at 3 Stacks 450%, of Base Damage at 1 Stack 100%, of Base Damage at 2 Stacks 225% | — |
| Killing an enemy with blunt damage has a [value] chance to create homing bone shards that deal [value] blunt… | Weapon gem | Rare | Chance for Additional Projectiles 50% | — |
| Killing an enemy has a [value] chance to spawn an allied Hollow Reaper at level [value]. You can only have 1… | Weapon gem | Rare | — | — |
| When the remaining time in the Shroud is below [value], defeated enemies drop time replenishing Orbs. | Weapon gem | Rare | — | — |
| After triggering the weapons Special Ability, any kill within 3 s will return [value] Focus. | Weapon gem | Legendary | Buff Duration 3 s | — |
| Killing an enemy has a [value] chance to spawn an allied Hollow Wretch at level [value]. You can only have 4… | Weapon gem | Uncommon | — | — |
| Defeating an enemy at night has a [value] chance to spawn a Lunar Orb. Collecting a Lunar Orb grants [value]… | Weapon gem | Legendary | — | — |
| Landing after gliding creates an explosion that deals [value] fire damage and leaves behind a trail of fire t… | Weapon gem | Epic | Debuff Duration 3 s | — |
| Killing an enemy has a [value] chance to spawn an allied Hollow Damned at level [value]. You can only have 2… | Weapon gem | Rare | — | — |
| Attacking a blocking enemy deals [value] additional stamina damage and increased pushback. | Weapon gem | Uncommon | — | — |
| Dealing piercing damage applies puncturing to enemies. Punctured enemies receive [value] bonus pierce damage… | Weapon gem | Common | — | — |
| Blocking damage has a [value] chance to add [value] bonus blunt damage to the next attack within the next few… | Weapon gem | Common | — | — |
| Killing an enemy with a Sneak Attack or Merciless Attack has a [value] chance to spawn a level [value] compan… | Weapon gem | Uncommon | — | — |
| Damaging an enemy puts a mark on them for 62 s. Marked enemies spawn a soul phial on death that can be destro… | Weapon gem | Epic | Debuff Duration 62 s | — |
| Hitting an enemy puts a mark on them for 5000000000. Hitting a marked enemy sends a lightning bolt to another… | Weapon gem | Uncommon | — | — |
| After sprinting for a short time, attacks deal [value] bonus cutting damage for 5 s. The duration refreshes e… | Weapon gem | Uncommon | Buff Duration 5 s | — |
| Landing a backstab on an enemy applies poison for [value] that deals [value] poison damage per second. | Weapon gem | Uncommon | — | — |
| A formidable Glider which can cross even the deepest trenches, allowing you to rain death from above. | Tool | Legendary | Stamina per Second 5, Range 250%, Speed 25 | — |
| A steel axe, decorated with gold accents. It makes you feel much stronger, although the blade itself is most… | Tool | Rare | Stamina Cost 1, Item Level +40, Attack Speed 0.774 s | — |
| A throwable light that activates upon landing, even underwater. Not as strong as other light sources. | Tool | Epic | Throw Interval 1 s | — |
| Full page →The possibility to fly has always been a desirable trait. Press [key] whilst in the air to open the Glider. U… | Tool | Uncommon | Range 100%, Stamina per Second 4, Speed 10 | — |
| A sturdy tool that can help to cross many chasms along the way. | Tool | Uncommon | Stamina Cost 40 | 1 |
| Instantly restores a medium amount of health, and continuously heals for 10 seconds. | Consumable | Uncommon | Healing per second +20, Health +240 | — |
| Instantly restores a medium amount of mana, and continuously replenishes it for 10 seconds. | Consumable | Uncommon | Mana per second +8, Mana +90 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Rare | Health +40, Duration +30 min, Maximum Oxygen +17 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Common | Health +30, Duration +15 min, Maximum Oxygen +10 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Common | Health +30, Duration +15 min, Maximum Oxygen +10 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Common | Health +40, Duration +25 min, Maximum Oxygen +15 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Uncommon | Health +30, Duration +20 min, Maximum Oxygen +12 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Uncommon | Duration +20 min, Health +30, Maximum Oxygen +12 | — |
| Delicious, crispy grilled fish. Increases your health and diving time. | Consumable | Uncommon | Duration +25 min, Health +40, Maximum Oxygen +15 | — |
| Instantly restores a small amount of health, and continuously heals for 10 seconds. | Consumable | Common | Health +120, Healing per second +10 | — |
| Its only eye still aimlessly rolled around in its socket before the beheading. Eventually, though, it spilled… | Material | Epic | — | 5 |
| It broke your bones with bones. Seemed only fair to take a few of its own. The head's still intact — makes fo… | Material | Epic | — | 4 |
| A magical tool powered by the Flame. It enables you to fly while building various structures for your base. R… | Blueprint | Common | — | — |
| A magical tool that allows you to fly while adding and removing broken-looking edges to walls in your base. R… | Blueprint | Common | — | — |
| Full page →A stronger rod, which makes it easier to reel in a fish and you can also endure the fight longer. | Fishing rod | Rare | Fishing Strength +2, Fishing Endurance +45 | — |
| Requires less stamina. Can be activated at larger ranges. | Tool | Rare | Stamina Cost 30 | 1 |
| A magical tool that allows you to fly while adding and removing various types of overgrowth to walls in your… | Blueprint | Common | — | — |
| An axe with a very sturdy iron head. It's more efficient! | Tool | Rare | Stamina Cost 2, Attack Speed 0.774 s, Item Level +20 | — |
| A lucky fishing rod that is quite strong and also more likely to catch treasures! | Fishing rod | Epic | Fishing Strength +3, Fishing Endurance +50 | — |
| Instantly restores a small amount of mana, and continuously replenishes it for 10 seconds. | Consumable | Common | Mana per second +4, Mana +50 | — |
| It’s a simple combination — a mushroom and some meat on a skewer — but the flavor and the effects go a long w… | Consumable | Uncommon | Duration +35 min, Health +40, Mana Regeneration +8, Magic Damage +12% | — |
| With just some meat, a forest beet, and a small fire, you can make this nutritious skewer anywhere and at any… | Consumable | Uncommon | Duration +35 min, Health +40, Ranged Damage +12%, Dagger Damage +12%, Stamina Regeneration +6 | — |
| With just some meat, a hazelnut, and a small fire, you can make this nutritious skewer anywhere and at any ti… | Consumable | Uncommon | Duration +35 min, Health Regeneration +6, Health +40, Melee Damage +12% | — |
| A magical tool capable of adding and removing various types of overgrowth to walls in your base. It can only… | Blueprint | Common | — | — |
| The source of the dangerous Poison. | Material | Common | — | — |
| Instantly restores a lot of health, and continuously heals for 10 seconds. | Consumable | Uncommon | Health +480, Healing per second +40 | — |
| The severed head of the Scavenger Artificer. Without its harpoon or turret you have nothing to worry about. | Material | Epic | — | — |
| She is less fearsome without her helmet. The acidic scent lingers, however. | Material | Epic | — | 4 |
| You hold it in your hand — the Elixir still dripping from its fanged mouth. It's finally over. | Material | Epic | — | — |
| An axe made out of scrap metal with improved durability and efficiency compared to the Axe. | Tool | Common | Stamina Cost 3, Item Level +5, Attack Speed 0.774 s | — |
| A basic fishing rod made out of the simplest ingredients. Don't pull too hard, or it might break. It also doe… | Fishing rod | Common | Fishing Strength +1, Fishing Endurance +30 | — |
| An item of power. Feed it to the Flame to gain its strength. | Currency | Rare | — | — |
| This improved tool will lose durability more slowly thanks to its steel cutting blade. Be careful with your f… | Tool | Rare | Stamina Cost 2, Item Level +30, Attack Speed 0.774 s | — |
| Instantly restores health massively, and continuously heals for 10 seconds. | Consumable | Rare | Healing per second +50, Health +600 | — |
| Instantly restores a large amount of mana, and continuously replenishes it for 10 seconds. | Consumable | Rare | Mana per second +12, Mana +160 | — |
| Full page →Instantly restores health massively, and continuously heals for 10 seconds. | Consumable | Rare | Healing per second +60, Health +750 | — |
| Instantly restores a large amount of mana, and continuously replenishes it for 10 seconds. | Consumable | Rare | Mana +240, Mana per second +16 | — |
| Full page →A grappling hook that can be used underwater. | Tool | Rare | Stamina Cost 30 | — |
| The tusks remain dangerous since they don't dull after death. Never stumble! | Material | Epic | — | 6 |
| This pouch can be filled at a well or lake. A sip of water helps to recharge your power! | Consumable | Common | Stamina +5, Stamina Regeneration +10, Duration +15 min | — |