Messmer Soldier Shield
With its requirements met (Str 10), Messmer Soldier Shield reaches 212 attack rating at +25; the strongest affinity at those stats is Sacred at 333.
- Farm: Messmer Soldier (2%) Castle Ensis, Specimen Storehouse, Charo's Hidden Grave, Scadu Altus
- Farm: Messmer Soldier (5.88%) Shadow Keep, Rauh Base, Ancient Ruins of Rauh, Gravesite Plain
Also dropped by enemies placed all over (no markers): Drop: Messmer Soldier (5.88%) · Scadu Altus, Gravesite Plain, Castle Ensis and 5 more
- Attack rating (+25)
- 212
- Scaling (+25)
- Str C
- Class
- Medium Shield
- Weight
- 5
- Requires
- Str 10
- Skill
- No Skill
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 83 | 212 +25 | Physical 212 | Str CDex –Int –Fai –Arc – |
| Heavy | 80 | 209 +25 | Physical 209 | Str BDex –Int –Fai –Arc – |
| Keen | 80 | 209 +25 | Physical 209 | Str EDex CInt –Fai –Arc – |
| Quality | 77 | 192 +25 | Physical 192 | Str CDex CInt –Fai –Arc – |
| Fire | 131 | 290 +25 | Physical 143Fire 147 | Str DDex EInt –Fai –Arc – |
| Flame Art | 136 | 332 +25 | Physical 160Fire 172 | Str DDex –Int –Fai DArc – |
| Lightning | 131 | 296 +25 | Physical 146Lightning 150 | Str EDex DInt –Fai –Arc – |
| Sacred | 120 | 333 +25 | Physical 161Holy 172 | Str DDex –Int –Fai DArc – |
| Magic | 120 | 331 +25 | Physical 159Magic 172 | Str EDex –Int DFai –Arc – |
| Cold | 127 | 280 +25 | Physical 151Magic 129 | Str CDex –Int DFai –Arc – |
| Poison | 71 | 190 +25 | Physical 190 | Str CDex –Int –Fai –Arc D |
| Blood | 71 | 190 +25 | Physical 190 | Str CDex –Int –Fai –Arc D |
| Occult | 77 | 206 +25 | Physical 206 | Str DDex –Int –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 10 | 212 |
| 13 | 219 |
| 16 | 226 |
| 19 | 233 |
| 22 | 239 |
| 25 | 245 |
| 28 | 250 |
| 31 | 256 |
| 34 | 262 |
| 37 | 267 |
| 40 | 272 |
| 43 | 278 |
| 46 | 282 |
| 49 | 287 |
| 52 | 292 |
| 55 | 296 |
| 58 | 300 |
| 61 | 302 |
| 64 | 306 |
| 67 | 309 |
| 70 | 312 |
| 73 | 315 |
| 76 | 318 |
| 79 | 321 |
| 82 | 323 |
| 85 | 325 |
| 88 | 326 |
| 91 | 327 |
| 94 | 328 |
| 97 | 329 |
| 99 | 330 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +2.38 · 18–60: +1.67 · 60–80: +1.1 · 80–99: +0.37 | 330 from 212 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Sacred
- Flame Art
- Magic
Show the numbers
| Upgrade level | Standard | Sacred | Flame Art | Magic |
|---|---|---|---|---|
| 0 | 83 | 120 | 136 | 120 |
| 1 | 88 | 128 | 143 | 128 |
| 2 | 93 | 136 | 151 | 136 |
| 3 | 98 | 145 | 159 | 145 |
| 4 | 103 | 153 | 166 | 153 |
| 5 | 108 | 161 | 174 | 161 |
| 6 | 114 | 171 | 182 | 170 |
| 7 | 119 | 179 | 190 | 178 |
| 8 | 124 | 188 | 197 | 187 |
| 9 | 129 | 196 | 205 | 195 |
| 10 | 134 | 205 | 214 | 204 |
| 11 | 139 | 213 | 222 | 212 |
| 12 | 144 | 221 | 229 | 220 |
| 13 | 150 | 230 | 237 | 229 |
| 14 | 155 | 238 | 245 | 237 |
| 15 | 160 | 247 | 253 | 246 |
| 16 | 165 | 255 | 260 | 254 |
| 17 | 170 | 265 | 269 | 263 |
| 18 | 176 | 273 | 277 | 271 |
| 19 | 181 | 282 | 285 | 280 |
| 20 | 186 | 291 | 292 | 289 |
| 21 | 191 | 299 | 300 | 297 |
| 22 | 196 | 307 | 309 | 306 |
| 23 | 202 | 316 | 317 | 314 |
| 24 | 207 | 324 | 324 | 323 |
| 25 | 212 | 333 | 332 | 331 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#9 of 32 medium shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 212 | 5.5 | 12 | 0.47 s |
| R1 2Strike | 101 | 214 | 5.5 | 12 | 0.40 s |
| R1 3Strike | 102 | 216 | 5.5 | 12 | 0.40 s |
| R1 4Strike | 105 | 223 | 11 | 12 | 0.53 s |
| R2Strike | 120 | 254 | 11 | 20 | — |
| Charged R2Strike | 140 | 297 | 33 | 30 | 1.20 s |
| R2 2Strike | 120 | 254 | 11 | 20 | — |
| Charged R2 2Strike | 140 | 297 | 33 | 30 | 1.30 s |
| Running R1Strike | 105 | 223 | 5.5 | 15 | 0.67 s |
| Running R2Strike | 115 | 244 | 11 | 20 | 0.63 s |
| Rolling R1Strike | 90 | 191 | 5.5 | 10 | 0.43 s |
| Backstep R1Strike | 90 | 191 | 5.5 | 10 | 0.53 s |
| Jumping R1Strike | 107 | 227 | 8.3 | 10 | 0.43 s |
| Jumping R2Strike | 122 | 259 | 22 | 20 | 0.50 s |
| Guard counterStrike | 130 | 276 | 33 | 20 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 230 | 7.2 | 15 | 0.50 s |
| R1 2Strike | 104 | 232 | 7.2 | 15 | 0.50 s |
| R1 3Strike | 105 | 235 | 7.2 | 15 | 0.47 s |
| R1 4Strike | 110 | 246 | 14.3 | 15 | 0.57 s |
| R2Strike | 125 | 279 | 12.1 | 24 | — |
| Charged R2Strike | 145 | 324 | 36.3 | 36 | 1.20 s |
| R2 2Strike | 125 | 279 | 12.1 | 24 | — |
| Charged R2 2Strike | 145 | 324 | 36.3 | 36 | 1.30 s |
| Running R1Strike | 110 | 246 | 7.2 | 18 | 0.63 s |
| Running R2Strike | 120 | 268 | 12.1 | 24 | 0.63 s |
| Rolling R1Strike | 95 | 212 | 7.2 | 13 | 0.43 s |
| Backstep R1Strike | 95 | 212 | 7.2 | 13 | 0.50 s |
| Jumping R1Strike | 112 | 250 | 10.7 | 12 | 0.47 s |
| Jumping R2Strike | 127 | 284 | 24.2 | 24 | 0.50 s |
| Guard counterStrike | 140 | 313 | 36.3 | 24 | 0.67 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 83 | 83 | — |
| +1 | 88 | 88 | Smithing Stone [1] × 2 |
| +2 | 93 | 93 | Smithing Stone [1] × 4 |
| +3 | 98 | 98 | Smithing Stone [1] × 6 |
| +4 | 103 | 103 | Smithing Stone [2] × 2 |
| +5 | 108 | 108 | Smithing Stone [2] × 4 |
| +6 | 114 | 114 | Smithing Stone [2] × 6 |
| +7 | 119 | 119 | Smithing Stone [3] × 2 |
| +8 | 124 | 124 | Smithing Stone [3] × 4 |
| +9 | 129 | 129 | Smithing Stone [3] × 6 |
| +10 | 134 | 134 | Smithing Stone [4] × 2 |
| +11 | 139 | 139 | Smithing Stone [4] × 4 |
| +12 | 144 | 144 | Smithing Stone [4] × 6 |
| +13 | 150 | 150 | Smithing Stone [5] × 2 |
| +14 | 155 | 155 | Smithing Stone [5] × 4 |
| +15 | 160 | 160 | Smithing Stone [5] × 6 |
| +16 | 165 | 165 | Smithing Stone [6] × 2 |
| +17 | 170 | 170 | Smithing Stone [6] × 4 |
| +18 | 176 | 176 | Smithing Stone [6] × 6 |
| +19 | 181 | 181 | Smithing Stone [7] × 2 |
| +20 | 186 | 186 | Smithing Stone [7] × 4 |
| +21 | 191 | 191 | Smithing Stone [7] × 6 |
| +22 | 196 | 196 | Smithing Stone [8] × 2 |
| +23 | 202 | 202 | Smithing Stone [8] × 4 |
| +24 | 207 | 207 | Smithing Stone [8] × 6 |
| +25 | 212 | 212 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Messmer Soldier Shield
Dropped by 1
- Enemies the game gives no name, up to 5.88% per kill · Rauh Base, Shadow Keep, Gravesite Plain, Castle Ensis, Scadu Altus
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.14.1from 1.13.2
- Guard boost54→59
Added in 1.12.1.
Other medium shields with similar AR
Overview
- Class
- Medium Shield
- Weight
- 5
- Requires
- Str 10
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
31500000