Sourcemined
Elden Ring
Medium ShieldChanged in 1 patchVerified on build 25080141
Messmer Soldier Shield

Messmer Soldier Shield

With its requirements met (Str 10), Messmer Soldier Shield reaches 212 attack rating at +25; the strongest affinity at those stats is Sacred at 333.

Attack rating (+25)
212
Scaling (+25)
Str C
Class
Medium Shield
Weight
5
Requires
Str 10
Skill
No Skill
Upgrades with
Smithing Stones (+25), takes Ashes of War
Messmer Soldier Shield, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard83212 +25Physical 212Str CDex –Int –Fai –Arc –
Heavy80209 +25Physical 209Str BDex –Int –Fai –Arc –
Keen80209 +25Physical 209Str EDex CInt –Fai –Arc –
Quality77192 +25Physical 192Str CDex CInt –Fai –Arc –
Fire131290 +25Physical 143Fire 147Str DDex EInt –Fai –Arc –
Flame Art136332 +25Physical 160Fire 172Str DDex –Int –Fai DArc –
Lightning131296 +25Physical 146Lightning 150Str EDex DInt –Fai –Arc –
Sacred120333 +25Physical 161Holy 172Str DDex –Int –Fai DArc –
Magic120331 +25Physical 159Magic 172Str EDex –Int DFai –Arc –
Cold127280 +25Physical 151Magic 129Str CDex –Int DFai –Arc –
Poison71190 +25Physical 190Str CDex –Int –Fai –Arc D
Blood71190 +25Physical 190Str CDex –Int –Fai –Arc D
Occult77206 +25Physical 206Str DDex –Int –Fai –Arc C

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

200250300350102040608099Stat level186080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
10212
13219
16226
19233
22239
25245
28250
31256
34262
37267
40272
43278
46282
49287
52292
55296
58300
61302
64306
67309
70312
73315
76318
79321
82323
85325
88326
91327
94328
97329
99330
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +2.38 · 18–60: +1.67 · 60–80: +1.1 · 80–99: +0.37330 from 212

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003004000510152025Upgrade level
  • Standard
  • Sacred
  • Flame Art
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardSacredFlame ArtMagic
083120136120
188128143128
293136151136
398145159145
4103153166153
5108161174161
6114171182170
7119179190178
8124188197187
9129196205195
10134205214204
11139213222212
12144221229220
13150230237229
14155238245237
15160247253246
16165255260254
17170265269263
18176273277271
19181282285280
20186291292289
21191299300297
22196307309306
23202316317314
24207324324323
25212333332331

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#9 of 32 medium shield weapons by attack rating

  1. Great Turtle Shell224 +25
  2. Wolf Crest Shield222 +25
  3. Serpent Crest Shield222 +25
  4. Blue-Gold Kite Shield216 +25
  5. Messmer Soldier Shield212 +25
  6. Golden Lion Shield212 +10
  7. Kite Shield211 +25
  8. Scorpion Kite Shield211 +25
  9. Twinbird Kite Shield211 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Carian Knight's Shield, 280).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1002125.5120.47 s
R1 2Strike1012145.5120.40 s
R1 3Strike1022165.5120.40 s
R1 4Strike10522311120.53 s
R2Strike1202541120—
Charged R2Strike14029733301.20 s
R2 2Strike1202541120—
Charged R2 2Strike14029733301.30 s
Running R1Strike1052235.5150.67 s
Running R2Strike11524411200.63 s
Rolling R1Strike901915.5100.43 s
Backstep R1Strike901915.5100.53 s
Jumping R1Strike1072278.3100.43 s
Jumping R2Strike12225922200.50 s
Guard counterStrike13027633200.67 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike1032307.2150.50 s
R1 2Strike1042327.2150.50 s
R1 3Strike1052357.2150.47 s
R1 4Strike11024614.3150.57 s
R2Strike12527912.124—
Charged R2Strike14532436.3361.20 s
R2 2Strike12527912.124—
Charged R2 2Strike14532436.3361.30 s
Running R1Strike1102467.2180.63 s
Running R2Strike12026812.1240.63 s
Rolling R1Strike952127.2130.43 s
Backstep R1Strike952127.2130.50 s
Jumping R1Strike11225010.7120.47 s
Jumping R2Strike12728424.2240.50 s
Guard counterStrike14031336.3240.67 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+08383—
+18888Smithing Stone [1] × 2
+29393Smithing Stone [1] × 4
+39898Smithing Stone [1] × 6
+4103103Smithing Stone [2] × 2
+5108108Smithing Stone [2] × 4
+6114114Smithing Stone [2] × 6
+7119119Smithing Stone [3] × 2
+8124124Smithing Stone [3] × 4
+9129129Smithing Stone [3] × 6
+10134134Smithing Stone [4] × 2
+11139139Smithing Stone [4] × 4
+12144144Smithing Stone [4] × 6
+13150150Smithing Stone [5] × 2
+14155155Smithing Stone [5] × 4
+15160160Smithing Stone [5] × 6
+16165165Smithing Stone [6] × 2
+17170170Smithing Stone [6] × 4
+18176176Smithing Stone [6] × 6
+19181181Smithing Stone [7] × 2
+20186186Smithing Stone [7] × 4
+21191191Smithing Stone [7] × 6
+22196196Smithing Stone [8] × 2
+23202202Smithing Stone [8] × 4
+24207207Smithing Stone [8] × 6
+25212212Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Messmer Soldier Shield

Dropped by 1

  • Enemies the game gives no name, up to 5.88% per kill · Rauh Base, Shadow Keep, Gravesite Plain, Castle Ensis, Scadu Altus

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.14.1from 1.13.2
    • Guard boost54→59

Added in 1.12.1.

Other medium shields with similar AR

Overview

Class
Medium Shield
Weight
5
Requires
Str 10
Affinities
Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
Game ID
31500000