Short Spear
With its requirements met (Str 10 · Dex 10), Short Spear reaches 311 attack rating at +25; the strongest affinity at those stats is Magic at 468.
Merchant: Twin Maiden Husks, 600 runes · Roundtable Hold
Also dropped by enemies placed all over (no markers): Drop: Soldier (4%) · Altus Plateau, Caelid, Capital Outskirts and 3 more
- Attack rating (+25)
- 311
- Scaling (+25)
- Str D · Dex C
- Class
- Spear
- Weight
- 4
- Requires
- Str 10 · Dex 10
- Skill
- Impaling Thrust · FP 9
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 122 | 311 +25 | Physical 311 | Str DDex CInt –Fai –Arc – |
| Heavy | 113 | 295 +25 | Physical 295 | Str BDex –Int –Fai –Arc – |
| Keen | 113 | 300 +25 | Physical 300 | Str EDex BInt –Fai –Arc – |
| Quality | 110 | 279 +25 | Physical 279 | Str BDex BInt –Fai –Arc – |
| Fire | 182 | 402 +25 | Physical 197Fire 205 | Str CDex EInt –Fai –Arc – |
| Flame Art | 189 | 467 +25 | Physical 220Fire 247 | Str EDex EInt –Fai CArc – |
| Lightning | 182 | 413 +25 | Physical 204Lightning 209 | Str EDex CInt –Fai –Arc – |
| Sacred | 166 | 467 +25 | Physical 220Holy 247 | Str EDex EInt –Fai CArc – |
| Magic | 167 | 468 +25 | Physical 218Magic 250 | Str EDex EInt CFai –Arc – |
| Cold | 175 | 395 +25 | Physical 221Magic 174 | Str DDex CInt CFai –Arc – |
| Poison | 101 | 278 +25 | Physical 278 | Str DDex CInt –Fai –Arc D |
| Blood | 101 | 278 +25 | Physical 278 | Str DDex CInt –Fai –Arc D |
| Occult | 108 | 296 +25 | Physical 296 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | 311 | 311 |
| 13 | 320 | 317 |
| 16 | 329 | 324 |
| 19 | 338 | 331 |
| 22 | 345 | 337 |
| 25 | 353 | 342 |
| 28 | 360 | 348 |
| 31 | 367 | 353 |
| 34 | 375 | 359 |
| 37 | 382 | 364 |
| 40 | 388 | 369 |
| 43 | 395 | 374 |
| 46 | 401 | 379 |
| 49 | 407 | 383 |
| 52 | 413 | 388 |
| 55 | 419 | 392 |
| 58 | 423 | 395 |
| 61 | 427 | 398 |
| 64 | 431 | 401 |
| 67 | 435 | 404 |
| 70 | 439 | 407 |
| 73 | 443 | 410 |
| 76 | 447 | 413 |
| 79 | 451 | 416 |
| 82 | 454 | 418 |
| 85 | 455 | 419 |
| 88 | 457 | 420 |
| 91 | 458 | 422 |
| 94 | 460 | 423 |
| 97 | 462 | 424 |
| 99 | 463 | 425 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 10–18: +3 · 18–60: +2.17 · 60–80: +1.35 · 80–99: +0.53 | 463 from 311 |
| Strength | 18, 60, 80 | 10–18: +2.25 · 18–60: +1.62 · 60–80: +1 · 80–99: +0.42 | 425 from 311 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 122 | 167 | 189 | 166 |
| 1 | 129 | 178 | 199 | 178 |
| 2 | 136 | 190 | 210 | 190 |
| 3 | 143 | 201 | 221 | 202 |
| 4 | 151 | 214 | 232 | 213 |
| 5 | 158 | 225 | 243 | 225 |
| 6 | 166 | 237 | 254 | 237 |
| 7 | 173 | 249 | 265 | 249 |
| 8 | 181 | 261 | 276 | 261 |
| 9 | 188 | 273 | 288 | 273 |
| 10 | 196 | 286 | 299 | 285 |
| 11 | 203 | 297 | 310 | 297 |
| 12 | 211 | 310 | 321 | 309 |
| 13 | 218 | 321 | 332 | 321 |
| 14 | 226 | 334 | 343 | 333 |
| 15 | 233 | 346 | 354 | 345 |
| 16 | 241 | 357 | 365 | 358 |
| 17 | 249 | 370 | 378 | 370 |
| 18 | 256 | 382 | 389 | 382 |
| 19 | 264 | 395 | 400 | 394 |
| 20 | 272 | 406 | 411 | 407 |
| 21 | 280 | 419 | 422 | 419 |
| 22 | 287 | 431 | 433 | 431 |
| 23 | 295 | 443 | 445 | 443 |
| 24 | 303 | 456 | 456 | 455 |
| 25 | 311 | 468 | 467 | 467 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#17 of 19 spear weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 311 | 5 | 14 | 0.60 s |
| R1 2Pierce | 101 | 314 | 5 | 14 | 0.57 s |
| R1 3Pierce | 102 | 317 | 5 | 14 | 0.57 s |
| R1 4Pierce | 110 | 342 | 10 | 14 | 0.70 s |
| R2Pierce · 2 hits | 65 + 115 | 560 | 10 | 28 | — |
| Charged R2Pierce · 2 hits | 65 + 145 | 653 | 30 | 40 | 1.27 s |
| R2 2Pierce · 2 hits | 65 + 115 | 560 | 10 | 28 | — |
| Charged R2 2Pierce · 3 hits | 65 + 65 + 145 | 856 | 30 | 54 | 1.30 s |
| Running R1Pierce | 105 | 326 | 5 | 18 | 0.50 s |
| Running R2Pierce | 120 | 373 | 10 | 24 | 0.60 s |
| Rolling R1Pierce | 90 | 280 | 5 | 12 | 0.43 s |
| Backstep R1Pierce | 90 | 280 | 5 | 12 | 0.43 s |
| Jumping R1Pierce | 107 | 333 | 7.5 | 12 | 0.40 s |
| Jumping R2Pierce | 125 | 389 | 20 | 24 | 0.47 s |
| Guard counterPierce | 125 | 389 | 30 | 24 | 0.73 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 332 | 6.5 | 17 | 0.60 s |
| R1 2Pierce | 104 | 335 | 6.5 | 17 | 0.57 s |
| R1 3Pierce | 105 | 338 | 6.5 | 17 | 0.53 s |
| R1 4Pierce | 113 | 364 | 13 | 17 | 0.70 s |
| R2Pierce · 2 hits | 65 + 120 | 596 | 11 | 32 | — |
| Charged R2Pierce · 2 hits | 65 + 155 | 709 | 30.5 | 44 | 1.27 s |
| R2 2Pierce · 2 hits | 65 + 120 | 596 | 11 | 32 | — |
| Charged R2 2Pierce · 3 hits | 65 + 65 + 155 | 918 | 33 | 58 | 1.30 s |
| Running R1Standard | 108 | 348 | 6.5 | 21 | 0.53 s |
| Running R2Pierce | 127 | 409 | 11 | 28 | 0.57 s |
| Rolling R1Standard | 93 | 299 | 6.5 | 14 | 0.37 s |
| Backstep R1Standard | 93 | 299 | 6.5 | 14 | 0.53 s |
| Jumping R1Pierce | 110 | 354 | 9.8 | 14 | 0.40 s |
| Jumping R2Pierce | 130 | 419 | 22 | 28 | 0.47 s |
| Guard counterPierce | 135 | 435 | 33 | 28 | 0.73 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 716 | 0 | 19 | 0.47 s |
| RipostePierce | 322 | 1,002 | 0 | 19 | 0.80 s |
Skill: Impaling Thrust1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillPierce | 187 | 582 | 30 | 40 | 1.03 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 122 | 122 | — |
| +1 | 129 | 129 | Smithing Stone [1] × 2 |
| +2 | 136 | 136 | Smithing Stone [1] × 4 |
| +3 | 143 | 143 | Smithing Stone [1] × 6 |
| +4 | 151 | 151 | Smithing Stone [2] × 2 |
| +5 | 158 | 158 | Smithing Stone [2] × 4 |
| +6 | 166 | 166 | Smithing Stone [2] × 6 |
| +7 | 173 | 173 | Smithing Stone [3] × 2 |
| +8 | 181 | 181 | Smithing Stone [3] × 4 |
| +9 | 188 | 188 | Smithing Stone [3] × 6 |
| +10 | 196 | 196 | Smithing Stone [4] × 2 |
| +11 | 203 | 203 | Smithing Stone [4] × 4 |
| +12 | 211 | 211 | Smithing Stone [4] × 6 |
| +13 | 218 | 218 | Smithing Stone [5] × 2 |
| +14 | 226 | 226 | Smithing Stone [5] × 4 |
| +15 | 233 | 233 | Smithing Stone [5] × 6 |
| +16 | 241 | 241 | Smithing Stone [6] × 2 |
| +17 | 249 | 249 | Smithing Stone [6] × 4 |
| +18 | 256 | 256 | Smithing Stone [6] × 6 |
| +19 | 264 | 264 | Smithing Stone [7] × 2 |
| +20 | 272 | 272 | Smithing Stone [7] × 4 |
| +21 | 280 | 280 | Smithing Stone [7] × 6 |
| +22 | 287 | 287 | Smithing Stone [8] × 2 |
| +23 | 295 | 295 | Smithing Stone [8] × 4 |
| +24 | 303 | 303 | Smithing Stone [8] × 6 |
| +25 | 311 | 311 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Short Spear
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Limgrave, Altus Plateau, Mt. Gelmir, Caelid, Scadu Altus
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Sold by 3
- Twin Maiden Husks · 600 runes · stock 1
- A merchant · 800 runes · stock 1
- A merchant · 800 runes · stock 1
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other spears with similar AR
- Smithscript Spear 308
- Bloodfiend's Fork 307
- Celebrant's Rib-Rake 317
- Iron Spear 327
- Swift Spear 334
- Spear 337
- Partisan 357
- Spiked Spear 358
Overview
- Class
- Spear
- Weight
- 4
- Requires
- Str 10 · Dex 10
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
16000000