Sourcemined
Armored Core VI
WeaponLaser CannonVerified on build 21034069
VP-60LCS art

VP-60LCS

Laser cannon developed by Arquebus. This is an enlarged
version of the standard laser rifle, reimagined as a back-
mounted weapon. Charge the weapon to amplify its power.

Try it in the assembly planner

Firepower

925attack per trigger
500impact per trigger
620damage per second
335impact per second
Element
energy
Accumulative impact
180
Direct hit adjustment
145%
Ideal range
230 m
Rapid fire
0.67 / s
Recoil
70
Total rounds
57
Ammo cost
450
Cooling
210
Lock range
450 m

Charged (1.6 s): attack 1,621, impact 750, accumulative impact 280.

Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.

Damage per second: #5 of 30 back units

  1. SONGBIRDS13,100 Grenade Cannon
  2. KRANICH/60Z850 Pulse Cannon
  3. VE-60LCA798 Laser Cannon
  4. VP-60LCD732 Diffuse Laser Cannon
  5. VP-60LCS620 Laser Cannon
  6. VE-60LCB444 Laser Cannon
  7. EULE/60D400 Pulse Shield Launcher
  8. DF-GA-09 SHAO-WEI343 Gatling Cannon
  9. WS-5001 SOUP312 Scatter Missile Launcher
Back weapons with a rapid-fire rate, by damage per second (before reloads).

In an assembly

  • Weighs 38% of a typical arms load limit (13,540) when held in an arm.

Overview

Type
Laser Cannon
Mounts on
R-back, L-back
Weight
5,190
EN load
683
Game ID
30250000

Other laser cannons 2

Same slot, closest in weight

Patch history: tracking from regulation build 21034069; every later balance change will show here.

Raw game dataAs read from the regulation
  • categoryLaser Cannon
  • weight5190
  • enLoad683
  • slots[right-back, left-back]
  • attack{7}
    • elementenergy
    • attackPower925
    • impact500
    • accumulativeImpact180
    • directHitAdjustment145
    • idealRange230
    • hits1
  • chargedAttack{7}
    • elementenergy
    • attackPower1621
    • impact750
    • accumulativeImpact280
    • directHitAdjustment145
    • idealRange300
    • hits1
  • chargeTime1.6
  • rapidFire0.67
  • recoil70
  • totalRounds57
  • ammoCost450
  • lockRange450
  • cooling210
  • overheatDelay1.6