Sourcemined
Slay the Spire 2
CardDefectReward oddsVerified on build 23811903
Null art

Null

Deal 10 damage.
Apply 2 Weak.
Channel 1 Dark.

In numbers

Per playBaseUpgradedPer Energy
Energy cost22
Damage10135 → 6.5
Weak231 → 1.5
Dark channelled110.5
  • Against a Vulnerable enemy: 15 (19 upgraded). Each point of Strength adds 1 damage.

Damage: #11 of 26 Defect cards with damage

  1. Gunk Up12 1 Energy · 15 upgraded
  2. Uproar12 2 Energy · 16 upgraded
  3. All for One10 2 Energy · 14 upgraded
  4. Momentum Strike10 1 Energy · 13 upgraded
  5. Null10 2 Energy · 13 upgraded
  6. Focused Strike9 1 Energy · 11 upgraded
  7. Ball Lightning7 1 Energy · 10 upgraded
  8. Compile Driver7 1 Energy · 10 upgraded
  9. Scrape7 1 Energy · 10 upgraded
Damage per play (base), with Energy cost and upgraded value. Per Energy it ranks #19 of 21.

Dark channelled: #2 of 5 Defect cards with dark channelled

  1. Consuming Shadow2 2 Energy · 3 upgraded
  2. Darkness1 1 Energy
  3. Null1 2 Energy
  4. Rainbow1 2 Energy
  5. Shadow Shield1 2 Energy
Dark channelled per play (base), with Energy cost and upgraded value. Per Energy it ranks #3 of 5.

Chance it's offered

Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 35 uncommon Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards3.09%3.15%
Elite fight · 3 cards3.43%3.43%
  • About one regular reward in 32 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Deal 13 damage. Apply 3 Weak. Channel 1 Dark.

  • Damage +3
  • Weak +1

Overview

Character
Defect
Rarity
uncommon
Type
Attack
Energy cost
2
Target
Any Enemy
Shop price
71–79
Game ID
Null

Same odds: the other uncommon Defect cards 34

Raw game dataAs extracted from the game's definitions
  • cost2
  • kindAttack
  • rarityUncommon
  • targetAnyEnemy
  • poolDefect
  • keywords[]
  • vars{2}
    • Damage10
    • WeakPower2
  • upgrade{4}
    • vars{2}
      • Damage3
      • WeakPower1
    • addKeywords[]
    • removeKeywords[]
    • descDeal 13 damage. Apply 3 Weak. Channel 1 Dark.
  • shopPrice{2}
    • min71
    • max79
  • shopChance0.0925
  • shopPool{3}
    • Rare8
    • Common12
    • Uncommon8