Nightjar Ninja (14501020)
Variant placed in Ashina Castle (Interior Ministry Invasion)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP | Sen |
|---|---|---|---|---|---|---|
| First playthrough | 1,113 | 420 | ×3.00 | ×3.00 | 926 | 85 |
| NG+1 | 1,947 | 735 | ×3.90 | ×3.90 | 1,436 | 128 |
| NG+2 | 2,337 | 882 | ×3.90 | ×3.90 | 2,153 | 141 |
| NG+3 | 2,434 | 918 | ×4.09 | ×4.09 | 2,871 | 144 |
| NG+4 | 2,532 | 955 | ×4.09 | ×4.09 | 3,589 | 154 |
| NG+5 | 2,580 | 973 | ×4.09 | ×4.09 | 4,306 | 157 |
| NG+6 | 2,629 | 992 | ×4.09 | ×4.09 | 5,024 | 160 |
| NG+7 | 2,921 | 1,102 | ×4.29 | ×4.29 | 6,459 | 163 |
Compare every boss on the vitality and posture by NG+ table.
Drops
Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.
| Item | Count | Per kill | Kills for 90% |
|---|---|---|---|
| Red Lump | 1 | 12% | 19 |
| Bite Down | 1 | 88% | 2 |
| Scrap Magnetite | 1 | 14% | 16 |
| Scrap Magnetite | 2 | 6% | 38 |
| Adamantite Scrap | 1 | 4% | 57 |
Overview
- Area
- Ashina Castle (Interior Ministry Invasion)
- Vitality
- 1113
- Posture
- 420
- Posture regen
- 30
- Experience
- 926
- Sen
- 85
- Drops
- 2 item lots
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 300
- Disease
- Immune
- Blood
- 100
- Curse
- Immune
- Freeze
- 100