Nightreign map: Rotted Woods
Verified on build 22818764Interactive mapRotted Woods: what each spot can hold on this Shifting Earth and how often, over the game’s own map layouts, with boss HP solo, duo and trio.
How this map works: every expedition runs one of the game's fixed map layouts, and each layout decides what stands at every spot: a fort, a camp, a church, a field boss, the night bosses of Day 1 and Day 2. Open a marker to see what can appear there and in how many of the 50 layouts that run on Rotted Woods. Bosses show their HP solo, duo and trio at normal depth, with a link to the boss page. Sites of Grace, Spectral Hawk trees, spiritstreams, scarabs and buried treasure are fixed and shown where the map files place them.
Nightlords whose expeditions use this map (layouts each): Adel 5, Caligo 5, Fulghor 5, Gladius 5, Gnoster 5, Harmonia 5, Heolstor the Nightlord 5, Libra 5, Maris 5, Straghess 5.
Other Shifting Earths: Limveld · Mountaintop · The Crater · Noklateo, the Shrouded City · The Great Hollow · Shifting Earth odds per Nightlord
How we checked it (self-check report)
100.00% of 444 markers and 99.62% of 16,774 placed objects in the version's map files sit on the painted island (the paper around it, flood-filled from the image edge, is 31% of the image; gate 99%).
the version's terrain (its map pieces, drawn top-down at 1 m per pixel with the same projection) against the painting: steep ground against painted lines, correlated for every shift up to 12 px. Best shift 2, 4 px (4.47 m; correlation 0.1209 against 0.1045 unshifted). The map is painted by hand, so the gate is 6 px.
The build refuses to publish the map if fewer than 99% of markers sit on the painted map, if the terrain and the painting are more than 6 px apart, or if a marker has no source record, an unknown layer, a duplicate id, or lies outside the map.
| Layer | Markers |
|---|---|
| Field bosses | 49 |
| Smithing tables | 48 |
| Merchants | 48 |
| Nightlord encounters | 36 |
| Night hordes | 32 |
| Scarabs | 29 |
| Spiritstreams | 22 |
| Scale-bearing Merchants | 20 |
| Flask charges (churches) | 20 |
| Churches | 15 |
| Sites of Grace | 13 |
| Main encampments | 12 |
| Camps | 12 |
| Evergaols | 12 |
| Night boss arenas | 10 |
| Buried treasure | 10 |
| Forts | 8 |
| Spectral Hawk trees | 8 |
| Ruins | 6 |
| Smithing villages | 6 |
| Starting points | 6 |
| Tunnels | 6 |
| Great Churches | 5 |
| Shifting Earth objectives | 4 |
| Castle | 3 |
| Sorcerer's Rises | 3 |
| Marshes | 1 |