Nightreign map: Limveld
Verified on build 22818764Interactive mapEvery spot that changes between expeditions with the exact chance of each fort, camp, church, field boss and night boss over the game’s own map layouts, with boss HP solo, duo and trio.
How this map works: every expedition runs one of the game's fixed map layouts, and each layout decides what stands at every spot: a fort, a camp, a church, a field boss, the night bosses of Day 1 and Day 2. Open a marker to see what can appear there and in how many of the 240 layouts that run on Limveld. Bosses show their HP solo, duo and trio at normal depth, with a link to the boss page. Sites of Grace, Spectral Hawk trees, spiritstreams, scarabs and buried treasure are fixed and shown where the map files place them.
Nightlords whose expeditions use this map (layouts each): Adel 25, Caligo 25, Fulghor 25, Gladius 25, Gnoster 25, Heolstor the Nightlord 25, Libra 25, Maris 25, Harmonia 20, Straghess 20.
Other Shifting Earths: Mountaintop · The Crater · Rotted Woods · Noklateo, the Shrouded City · The Great Hollow · Shifting Earth odds per Nightlord
How we checked it (self-check report)
100.00% of 612 markers and 100.00% of 14,320 placed objects in the version's map files sit on the painted island (the paper around it, flood-filled from the image edge, is 31% of the image; gate 99%).
the version's terrain (its map pieces, drawn top-down at 1 m per pixel with the same projection) against the painting: steep ground against painted lines, correlated for every shift up to 12 px. Best shift 2, 4 px (4.47 m; correlation 0.122 against 0.1063 unshifted). The map is painted by hand, so the gate is 6 px.
The build refuses to publish the map if fewer than 99% of markers sit on the painted map, if the terrain and the painting are more than 6 px apart, or if a marker has no source record, an unknown layer, a duplicate id, or lies outside the map.
| Layer | Markers |
|---|---|
| Nightlord encounters | 79 |
| Smithing tables | 76 |
| Merchants | 75 |
| Night hordes | 48 |
| Flask charges (churches) | 39 |
| Field bosses | 38 |
| Camps | 37 |
| Scale-bearing Merchants | 29 |
| Scarabs | 28 |
| Spiritstreams | 25 |
| Great Churches | 17 |
| Sites of Grace | 16 |
| Ruins | 15 |
| Evergaols | 14 |
| Night boss arenas | 12 |
| Buried treasure | 12 |
| Smithing villages | 11 |
| Starting points | 9 |
| Spectral Hawk trees | 9 |
| Tunnels | 7 |
| Marshes | 5 |
| Churches | 4 |
| Castle | 3 |
| Main encampments | 2 |
| Forts | 2 |