Scaly Misbegotten
- HP solo
- 1,752
- HP in a trio
- 2,803
- Scaling class
- Medium Threat
HP, absorptions and resistances
3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Evergaol · 1,752 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,752 | 2,365 | 2,507 | 2,682 | 3,005 | 3,155 |
| Duo | 2,277 | 3,075 | 3,259 | 3,487 | 3,906 | 4,102 |
| Trio | 2,803 | 3,784 | 4,012 | 4,292 | 4,808 | 5,049 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 112 (+42, +140, +430, +887, +887 after each proc)
- Scarlet Rot
- 112 (+42, +140, +430, +887, +887 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×1 / ×1, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 2 · 716 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 716 | 967 | 1,025 | 1,097 | 1,229 | 1,291 |
| Duo | 716 | 967 | 1,025 | 1,097 | 1,229 | 1,291 |
| Trio | 716 | 967 | 1,025 | 1,097 | 1,229 | 1,291 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 112 (+42, +140, +430, +887, +887 after each proc)
- Scarlet Rot
- 112 (+42, +140, +430, +887, +887 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 3 · 716 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 716 | 967 | 1,025 | 1,097 | 1,229 | 1,291 |
| Duo | 1,433 | 1,935 | 2,051 | 2,194 | 2,458 | 2,582 |
| Trio | 2,150 | 2,903 | 3,077 | 3,292 | 3,688 | 3,873 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 112 (+42, +140, +430, +887, +887 after each proc)
- Scarlet Rot
- 112 (+42, +140, +430, +887, +887 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).