Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Silver Tear

HP solo
149
HP in a trio
149
Scaling class
Small Threat

HP, absorptions and resistances

4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 149 HP solo · Small Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo149202214229256269
Duo149202214229256269
Trio149202214229256269

Damage absorption

Standard
35%
Slash
35%
Strike
35%
Pierce
35%
Magic
20%
Fire
40%
Lightning
0
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
Immune
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 2 · 149 HP solo · Small Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo149202214229256269
Duo299404428458513539
Trio449606643688770809

Damage absorption

Standard
35%
Slash
35%
Strike
35%
Pierce
35%
Magic
20%
Fire
40%
Lightning
0
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
Immune
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 3 · 149 HP solo · Small Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo149202214229256269
Duo149202214229256269
Trio149202214229256269

Damage absorption

Standard
35%
Slash
35%
Strike
35%
Pierce
35%
Magic
20%
Fire
40%
Lightning
−100%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
Immune
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 4 · 149 HP solo · Small Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo149202214229256269
Duo299404428458513539
Trio449606643688770809

Damage absorption

Standard
35%
Slash
35%
Strike
35%
Pierce
35%
Magic
20%
Fire
40%
Lightning
−100%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
Immune
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).