Rat
- HP solo
- 162
- HP in a trio
- 162
- Scaling class
- Minimal Threat
HP, absorptions and resistances
5 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 162 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 162 | 251 | 266 | 284 | 321 | 341 |
| Duo | 162 | 251 | 266 | 284 | 321 | 341 |
| Trio | 162 | 251 | 266 | 284 | 321 | 341 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).
Version 2 · 162 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 162 | 218 | 244 | 275 | 341 | 377 |
| Duo | 162 | 218 | 244 | 275 | 341 | 377 |
| Trio | 162 | 218 | 244 | 275 | 341 | 377 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).
Version 3 · 162 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 162 | 251 | 266 | 284 | 321 | 341 |
| Duo | 324 | 502 | 532 | 569 | 643 | 682 |
| Trio | 486 | 753 | 798 | 854 | 965 | 1,023 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).
Version 4 · 162 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 162 | 251 | 266 | 284 | 321 | 341 |
| Duo | 162 | 251 | 266 | 284 | 321 | 341 |
| Trio | 162 | 251 | 266 | 284 | 321 | 341 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).
Version 5 · 162 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 162 | 162 | 162 | 162 | 162 | 162 |
| Duo | 162 | 162 | 162 | 162 | 162 | 162 |
| Trio | 162 | 162 | 162 | 162 | 162 | 162 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).