Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Rat

HP solo
162
HP in a trio
162
Scaling class
Minimal Threat

HP, absorptions and resistances

5 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 162 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo162251266284321341
Duo162251266284321341
Trio162251266284321341

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).

Version 2 · 162 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo162218244275341377
Duo162218244275341377
Trio162218244275341377

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).

Version 3 · 162 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo162251266284321341
Duo324502532569643682
Trio4867537988549651,023

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).

Version 4 · 162 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo162251266284321341
Duo162251266284321341
Trio162251266284321341

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).

Version 5 · 162 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo162162162162162162
Duo162162162162162162
Trio162162162162162162

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).