Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Fire Monk

HP solo
1,109
HP in a trio
1,331
Scaling class
Large Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 1,109 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,1091,4421,5291,6351,8321,924
Duo1,2201,5871,6821,7992,0152,116
Trio1,3311,7311,8351,9632,1982,309

Damage absorption

Standard
0
Slash
10%
Strike
0
Pierce
0
Magic
0
Fire
40%
Lightning
20%
Holy
−20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).