Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Giant Skeleton

HP solo
905
HP in a trio
905
Scaling class
Medium Threat

HP, absorptions and resistances

6 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 905 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo9051,2221,2961,3861,5531,631
Duo9051,2221,2961,3861,5531,631
Trio9051,2221,2961,3861,5531,631

Damage absorption

Standard
0
Slash
10%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
40%
Holy
−40%

Status resistance

Poison
Immune
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 2 · 905 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo9051,2221,2961,3861,5531,631
Duo1,8112,4452,5922,7733,1073,262
Trio2,7173,6683,8884,1604,6604,894

Damage absorption

Standard
0
Slash
10%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
40%
Holy
−40%

Status resistance

Poison
Immune
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 3 · 827 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8271,1171,1841,2661,4191,490
Duo8271,1171,1841,2661,4191,490
Trio8271,1171,1841,2661,4191,490

Damage absorption

Standard
0
Slash
10%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
40%
Holy
−40%

Status resistance

Poison
Immune
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 4 · 827 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8271,1171,1841,2661,4191,490
Duo1,6552,2342,3682,5332,8382,980
Trio2,4823,3513,5523,8004,2574,471

Damage absorption

Standard
0
Slash
10%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
40%
Holy
−40%

Status resistance

Poison
Immune
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 5 · 819 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8191,1061,2371,3931,7291,909
Duo8191,1061,2371,3931,7291,909
Trio8191,1061,2371,3931,7291,909

Damage absorption

Standard
0
Slash
10%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
40%
Holy
−40%

Status resistance

Poison
Immune
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).

Version 6 · 741 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo7411,0001,1191,2591,5631,726
Duo7411,0001,1191,2591,5631,726
Trio7411,0001,1191,2591,5631,726

Damage absorption

Standard
0
Slash
10%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
40%
Holy
−40%

Status resistance

Poison
Immune
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).