Basilisk
- HP solo
- 456
- HP in a trio
- 456
- Scaling class
- Small Threat
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 456 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 456 | 616 | 652 | 698 | 782 | 821 |
| Duo | 456 | 616 | 652 | 698 | 782 | 821 |
| Trio | 456 | 616 | 652 | 698 | 782 | 821 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −20%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 63 (+21, +49, +91, +189, +479 after each proc)
- Frostbite
- 63 (+21, +49, +91, +189, +479 after each proc)
- Sleep
- 63 (+21, +49, +91, +189, +479 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Death Knights Prelude · 247 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 247 | 333 | 353 | 378 | 423 | 444 |
| Duo | 494 | 667 | 707 | 756 | 847 | 889 |
| Trio | 741 | 1,000 | 1,060 | 1,134 | 1,271 | 1,334 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −20%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 63 (+21, +49, +91, +189, +479 after each proc)
- Frostbite
- 63 (+21, +49, +91, +189, +479 after each proc)
- Sleep
- 63 (+21, +49, +91, +189, +479 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).