Burning Corpse
- HP solo
- 376
- HP in a trio
- 1,128
- Scaling class
- Minimal Threat
HP, absorptions and resistances
HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Demon Prince Prelude · 376 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 376 | 582 | 617 | 661 | 747 | 791 |
| Duo | 752 | 1,165 | 1,235 | 1,322 | 1,494 | 1,583 |
| Trio | 1,128 | 1,748 | 1,853 | 1,983 | 2,241 | 2,375 |
Damage absorption
- Standard
- −40%
- Slash
- −40%
- Strike
- −40%
- Pierce
- −40%
- Magic
- −40%
- Fire
- 80%
- Lightning
- −40%
- Holy
- −40%
Status resistance
- Poison
- 63 (+21, +49, +91, +189, +479 after each proc)
- Scarlet Rot
- 63 (+21, +49, +91, +189, +479 after each proc)
- Blood Loss
- 63 (+21, +49, +91, +189, +479 after each proc)
- Frostbite
- 84 (+28, +70, +168, +458, +915 after each proc)
- Sleep
- 63 (+21, +49, +91, +189, +479 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).