Night Hunter
- HP solo
- 2,248
- HP in a trio
- 2,248
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Ironeye Remembrance · 2,248 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,248 | 2,248 | 2,248 | 2,248 | 2,248 | 2,248 |
| Duo | 2,248 | 2,248 | 2,248 | 2,248 | 2,248 | 2,248 |
| Trio | 2,248 | 2,248 | 2,248 | 2,248 | 2,248 | 2,248 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- −25%
- Holy
- 0
Status resistance
- Poison
- 100
- Scarlet Rot
- 100
- Blood Loss
- 100
- Frostbite
- 100
- Sleep
- 0
- Madness
- 0
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).
Ironeye · 718 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 718 | 861 | 913 | 967 | 1,094 | 1,148 |
| Duo | 789 | 947 | 1,004 | 1,064 | 1,203 | 1,263 |
| Trio | 861 | 1,033 | 1,095 | 1,161 | 1,313 | 1,378 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- −25%
- Holy
- 0
Status resistance
- Poison
- 100
- Scarlet Rot
- 100
- Blood Loss
- 100
- Frostbite
- 100
- Sleep
- 0
- Madness
- 0
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).