Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Fire Knight - Dagger

HP solo
808
HP in a trio
970
Scaling class
Field Boss Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 808 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8081,0511,1141,1811,3231,389
Duo8891,1561,2261,3001,4551,528
Trio9701,2611,3371,4181,5881,667

Damage absorption

Standard
20%
Slash
40%
Strike
20%
Pierce
0
Magic
20%
Fire
40%
Lightning
0
Holy
0

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
252 (+290, +747, +747, +747, +747 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).