Elite Buff: Mad
Madness. Takes an extra turn per round. Gains +1 all stats and heals 4 when it gets a kill.
What it does
- Effect
- Madness. Takes an extra turn per round. Gains +1 all stats and heals 4 when it gets a kill.
On elite enemies 2 versions
| Version | Effect |
|---|---|
| Elite enemy | Madness. Takes an extra turn per round. Gains +1 all stats and heals 4 when it gets a kill. |
| Elite enemy | Madness. Gains +1 all stats and heals 4 when it gets a kill. |
Elite modifiers are rolled onto enemies by the run's difficulty; boss versions only appear on bosses.
More elite modifiers 27
Overview
- Type
- Elite modifier
- Game ID
EliteBuff_Mad
Raw game dataExactly as defined in data/keyword_tooltips.gon
tooltips{1}
- tooltipMadness. Takes an extra turn per round. Gains +1 all stats and heals 4 when it gets a kill.
elite{7}
- value1
- icon_frame523
- uniquetrue
- exclude_familiarstrue
passives{5}
- EliteParticleFireExtinguish_Steam
- EliteTint[1, 0.7, 0.7]
- ExtraDispersedTurns1
- PermanentMadness1
StatusOnKill{2}
- AllStatsUp1
- HealthGain4
- bossfalse
- keyMad