Distemper
At the end of each battle gain +10% crit chance, +25% crit damage, and +5% miss chance. Permanently.
You can't equip face armor.
Where its effects rank
Crit chance up 15 sources
This passive gives 10: #7 (tied) of 15 items, passives and mutations that give it.
All 15
Miss chance 8 sources
This passive gives 5: #8 of 8 items, passives and mutations that give it.
Also given by
Add crit multiplier 6
- Caveman Necklace · item
- Critical · passive
- Hack · passive
- Might of the Meek · passive
- Pinpoint · passive
- Sniper · passive
Overview
- Class
- Disorder
- Group
- Disorders
- Upgrade levels
- 5
- Game ID
Distemper
Raw game dataExactly as defined in data/passives/disorders.gon
1{1}
passives{4}
- MissChance5
- CritChanceUp10
- AddCritMultiplier25%
- PassiveLevelUpAtCombatEnd1
2{1}
passives{4}
- MissChance10
- CritChanceUp20
- AddCritMultiplier50%
- PassiveLevelUpAtCombatEnd1
3{1}
passives{4}
- MissChance15
- CritChanceUp30
- AddCritMultiplier75%
- PassiveLevelUpAtCombatEnd1
4{1}
passives{4}
- MissChance20
- CritChanceUp40
- AddCritMultiplier100%
- PassiveLevelUpAtCombatEnd1
5{1}
passives{4}
- MissChance25
- CritChanceUp50
- AddCritMultiplier125%
- PassiveLevelUpAtCombatEnd1
6{1}
passives{4}
- MissChance30
- CritChanceUp60
- AddCritMultiplier150%
- PassiveLevelUpAtCombatEnd1
7{1}
passives{4}
- MissChance35
- CritChanceUp70
- AddCritMultiplier175%
- PassiveLevelUpAtCombatEnd1
8{1}
passives{4}
- MissChance40
- CritChanceUp80
- AddCritMultiplier200%
- PassiveLevelUpAtCombatEnd1
9{1}
passives{4}
- MissChance45
- CritChanceUp90
- AddCritMultiplier225%
- PassiveLevelUpAtCombatEnd1
10{2}
- descDISORDER_DISTEMPERMAX_DESC
passives{4}
- MissChance50
- CritChanceUp100
- AddCritMultiplier250%
- MoveRandomly1
- nameDISORDER_DISTEMPER_NAME
- descDISORDER_DISTEMPER_DESC
- auto_plus_signs_on_namefalse
- classDisorder
lock_item_slot{2}
- slotface
- frame17
- categorydisorders