Exposed Brain
Gain +1 Intelligence permanently at the end of each battle. Start each battle with Bruise 2.
Where its effects rank
Bruise 11 sources
This mutation gives 2: #1 (tied) of 11 items, passives and mutations that give it.
Status on battle end: permanent intelligence 3 sources
This mutation gives 1: #1 of 3 items, passives and mutations that give it.
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Overview
- Slot
- Head
- Part number
- 319
- Game ID
head-319
Passive effects 2
- Bruise
- Status On Battle End
Status effects 1
Raw game dataExactly as defined in data/mutations/head.gon
- descMUTATION_HEAD_319_DESC
passives{2}
- Bruise2
StatusOnBattleEnd{1}
- PermanentIntelligence1
- slothead
- number319