Frozen Necklace
Your basic attack inflicts Slow and has a +10% chance to Freeze units. Units that contact you gain Slow and have a 10% chance to become Frozen.
Also given by
Melee revenge damage: effects 27
- Brick Hat · item
- Brick Mask · item
- Brick Necklace · item
- Dry Bone Helm · item
- Dry Bone Mask · item
- Dry Bone Necklace · item
- Ebola · disorder
- Evil Eyes · mutation
- Fire Aspect · passive
- Frozen Hat · item
- Frozen Mask · item
- Hooked Necklace · item
- and 15 more
Add status to basic attack: slow 7
- Frozen Hat · item
- Frozen Mask · item
- Ice Eyes · mutation
- Ice Paws · passive
- slender · mutation
- Steven · item
- The Flu · disorder
Add status to basic attack: conditional good roll 2
- Frozen Hat · item
- Frozen Mask · item
Overview
- Slot
- Neck
- Set
- Game ID
FrozenNecklace
Stat changes
- Shield+1
Passive effects 2
- Add Status To Basic Attack
- Melee Revenge Damage
Status effects 3
Raw game dataExactly as defined in data/items/armor_sets.gon
- nameARMOR_FROZENNECKLACE_NAME
- descARMOR_FROZENNECKLACE_DESC
- raritycommon
- kindneck
- frame119
- setFrozen
- shield1
passives{2}
AddStatusToBasicAttack{2}
- Slow1
Conditional_GoodRoll{2}
- Freeze1
- odds10%
MeleeRevengeDamage{1}
effects{2}
- Slow1
Conditional_GoodRoll{2}
- Freeze1
- odds10%
- categoryarmor_sets