Sourcemined
Mewgenics
CharacterVerified on build 25143593

Throbbing King Throbbing King

Follow his orders! OR ELSE!

Overview

Group
Throbbing king
Faction
Enemies
Health
460
Movement
3
Tag
Blob
Game ID
ThrobbingKing

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5

Passive effects 5

  • Form Changer
  • Form Change While Priming Ability
  • Trample
  • Transform On Death
  • Death Rattle

Abilities 8

  • TKNG Gut Ball
  • Move (Default Move)
  • TKNG Trash
  • TKNG Spread
  • TKNG Kneel
  • TKNG Roulette
  • TKNG Go Away
  • TKNG Death Explode
Raw game dataExactly as defined in data/characters/throbbing_king.gon
  • graphics{7}
    • movieclipThrobbingKing
    • nameENEMY_THROBBINGKING_NAME
    • shadow_size2
    • uifloaters_offset2.5
    • water_maskbig
    • move_speed_sync_frames27
    • tooltipENEMY_THROBBINGKING_DESC
  • stats{6}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
  • properties{13}
    • tagblob
    • factionenemies
    • typeboss
    • movement3
    • mana_regen999
    • mana100
    • corpse_health0
    • health460
    • size2x2
    • move_blockeverything_even_when_dead
    • dispersed_bonus_turns2
    • round_end_bonus_turns1
    • banned_elite_buffs[Twin]
  • abilities{3}
    • moveDefaultMove
    • attackTKNG_GutBall
    • spells[TKNG_Trash, TKNG_Spread, TKNG_Kneel, TKNG_Roulette, TKNG_GoAway, TKNG_DeathExplode]
  • passives{5}
    • FormChanger{2}
      • NotPriming{1}
        • turns{4}
          • takes_main_turntrue
          • dispersed_bonus_turns2
          • round_end_bonus_turns1
          • wait_till_next_round_to_update_turnstrue
      • Priming{2}
        • turns{3}
          • takes_main_turnfalse
          • round_end_bonus_turns1
          • wait_till_next_round_to_update_turnstrue
        • passives{1}
          • StunImmunity1
    • FormChangeWhilePrimingAbility{2}
      • primingPriming
      • not_primingNotPriming
    • Trample3
    • TransformOnDeathThrobbingKing2
    • DeathRattleTKNG_DeathExplode
  • ai{8}
    • brainPatternBrain
    • decision_weightsdefault
    • move_weightskeep_distance_always_move
    • stun_advances_patterntrue
    • auto_orientfalse
    • mainturn_pattern{1}
      • do*TKNG_Trash
    • dispersed_bonusturn_pattern{1}
      • doattack
    • round_end_bonusturn_pattern{1}
      • do_random[TKNG_Spread, TKNG_Kneel, TKNG_Roulette, TKNG_GoAway]
  • categorythrobbing_king