Sourcemined
Mewgenics
CharacterVerified on build 25143593

Spun Cat

Has a random class basic attack that inflicts a randomly assigned debuff.

Overview

Group
Cat enemies
Faction
Enemies
Health
10
Tag
Cat
Game ID
Needlecat

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 3

  • Form Changer
  • Random Passive Pool
  • dupes

Abilities 2

Raw game dataExactly as defined in data/characters/cat_enemies.gon
  • graphics{6}
    • movieclip_CAT
    • nameENEMY_SPUNCAT_NAME
    • custom_cat_dataNeedlecat
    • scale1
    • shadow_size1
    • tooltipENEMY_SPUNCAT_DESC
  • stats{7}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{5}
    • tagcat
    • typecat
    • health10
    • factionenemies
    • base_mana_regen999
  • abilities{3}
    • moveDefaultMove
    • attackBasicMelee
    • spells[]
  • passives{3}
    • FormChanger{14}
      • Colorless{0}
        • Fighter{0}
          • Hunter{0}
            • Mage{0}
              • Medic{0}
                • Tank{0}
                  • Thief{0}
                    • Butcher{0}
                      • Druid{0}
                        • Necromancer{0}
                          • Psychic{0}
                            • Monk{0}
                              • Tinkerer{0}
                                • _commentdumb hack to get per-class portraits
                              • RandomPassivePool{2}
                                • PassiveGroup{3}
                                  • ReplaceBasicAttackBasicMelee
                                  • CatPartsTransform{1}
                                    • paletteFighter
                                  • FormChangeFighter
                                • __dupes[11]
                                  • 0[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicRanged
                                      • CatPartsTransform{1}
                                        • paletteHunter
                                      • FormChangeHunter
                                  • 1[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicMagicShortRanged
                                      • CatPartsTransform{1}
                                        • paletteMage
                                      • FormChangeMage
                                  • 2[2]
                                    • 0PassiveGroup
                                    • 1{4}
                                      • ReplaceBasicAttackBasicMedicMelee
                                      • CatPartsTransform{1}
                                        • paletteMedic
                                      • FormChangeMedic
                                      • StatusCarefulness1
                                  • 3[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicTankMelee
                                      • CatPartsTransform{1}
                                        • paletteTank
                                      • FormChangeTank
                                  • 4[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicStraightShot
                                      • CatPartsTransform{1}
                                        • paletteThief
                                      • FormChangeThief
                                  • 5[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicButcherMelee
                                      • CatPartsTransform{1}
                                        • paletteButcher
                                      • FormChangeButcher
                                  • 6[2]
                                    • 0PassiveGroup
                                    • 1{5}
                                      • ReplaceBasicAttackBasicDruidAbility
                                      • CatPartsTransform{1}
                                        • paletteDruid
                                      • FormChangeDruid
                                      • StatusCarefulness1
                                      • SelfStatusCarefulness1
                                  • 7[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicNecroRanged
                                      • CatPartsTransform{1}
                                        • paletteNecromancer
                                      • FormChangeNecromancer
                                  • 8[2]
                                    • 0PassiveGroup
                                    • 1{3}
                                      • ReplaceBasicAttackBasicPsychicPull
                                      • CatPartsTransform{1}
                                        • palettePsychic
                                      • FormChangePsychic
                                  • 9[2]
                                    • 0PassiveGroup
                                    • 1{4}
                                      • ReplaceBasicAttackBasicMonkMelee
                                      • CatPartsTransform{1}
                                        • paletteMonk
                                      • FormChangeMonk
                                      • ExtraBasicAttacks1
                                  • 10[2]
                                    • 0PassiveGroup
                                    • 1{4}
                                      • TinkererBasicAttackSwitching{2}
                                        • craft_abilityTinkererCraft
                                        • throw_abilityTinkererThrow
                                      • CatPartsTransform{1}
                                        • paletteTinkerer
                                      • FormChangeTinkerer
                                      • SelfStatusCarefulness1
                              • __dupes[1]
                                • 0[2]
                                  • 0RandomPassivePool
                                  • 1{2}
                                    • AddStatusToBasicAttack{1}
                                      • Burn1
                                    • __dupes[9]
                                      • 0[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Poison1
                                      • 1[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Bleed1
                                      • 2[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • RandomStatUp-1
                                      • 3[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Bruise1
                                      • 4[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Rot1
                                      • 5[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Fear1
                                      • 6[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Slow1
                                      • 7[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • DamageUp-1
                                      • 8[2]
                                        • 0AddStatusToBasicAttack
                                        • 1{1}
                                          • Weakness1
                            • ai{3}
                              • brainGenericBrain
                              • decision_weightsdefault
                              • move_weightskeep_distance
                            • categorycat_enemies