CharacterVerified on build 25143593 The Father
Overview
- Group
- Finalboss
- Faction
- Enemies
- Health
- 999
- Game ID
MegaGuppy
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 5
- Start Off Map
- Insert Into Background Placeholder
- Use Ability
- Final Boss Pupils
- Form Changer
Abilities 8
- None
- None
- Mega Guppy Slam Right
- Mega Guppy Slam Left
- Mega Guppy Transform Holy
- Mega Guppy Transform Explosive
- Mega Guppy Transform Boris
- Mega Guppy Summon The Child
Raw game dataExactly as defined in data/characters/finalboss.gon
graphics{5}
- movieclipFinalBossMegaGuppy
- nameENEMY_THEFATHER_NAME
- uifloaters_offset2
- shadow_size2
- non_blocking_animations[hit, critical]
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{11}
- factionenemies
- typeboss
- tag[god, cat]
- health999
- size1x1
- initiative-999
- move_blockeverything_even_when_dead
- can_be_championfalse
- lock_orientation[0, -1]
- allow_offmap_corpsetrue
- weak_threshold0
abilities{3}
- moveNone
- attackNone
- spells[MegaGuppy_SlamRight, MegaGuppy_SlamLeft, MegaGuppy_TransformHoly, MegaGuppy_TransformExplosive, MegaGuppy_TransformBoris, MegaGuppy_SummonTheChild]
passives{5}
- StartOffMap1
- InsertIntoBackgroundPlaceholder1
- UseAbilityMegaGuppy_SummonTheChild
FinalBossPupils{7}
- radius13
- virtual_head_position[11, 2, 11]
- look_at_offset[0, 2.5, 0]
- teleport_tracking_halflife0.01
- reset_center_because_of_animation_halflife0.05
- reset_center_because_no_target_halflife0.1
- tracking_acquisition_halflife0.1
FormChanger{3}
Holy{1}
Boris{1}
Explosive{1}
ai{4}
- brainPatternBrain
pattern{2}
- doMegaGuppy_SlamRight
__dupes[1]
- 0[do, MegaGuppy_SlamLeft]
- decision_weightsdefault
- move_weightsstay_close
- categoryfinalboss