Butch & Tink
Moves 1 tile toward whatever damages them.
Will dash on their last turn.
Trample.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 160
- Movement
- 2
- Game ID
ButchTinkBoris
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 2
- Trample
- Move Towards Damage Source
Abilities 4
- None
- Move (Default Move)
- Trample Dash
- Move One
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipButchTinkX
- nameENEMY_BUTCHTINK_NAME
- water_masksquare
- tooltipENEMY_BUTCHTINK_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{13}
- tag[humanoid, blob]
- factionenemies
- movement2
- dispersed_bonus_turns3
- mana_regen999
- mana100
- health160
- size2x2
- move_blockeverything_even_when_dead
- last_turn_is_main_turntrue
- two_frontstrue
- two_fronts_switchtrue
- can_be_backstabbedfalse
abilities{3}
- moveDefaultMove
- attackNone
- spells[TrampleDash, MoveOne]
passives{2}
- Trample3
- MoveTowardsDamageSourceMoveOne
ai{6}
- brainPatternBrain
- decision_weightsdefault
- move_weightsstay_close
- auto_orientfalse
mainturn_pattern{1}
- do**TrampleDash
bonusturn_pattern{1}
- domove
- categoryenemies