Synchro Spin Upgraded
You and each allied cat do a spin attack at the same time.
(This spell costs less.)
Classes that can get it 1
A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Fighter
- Mana cost
- 4
- Type
- Self buff
- Variant of
- Synchro Spin
- Game ID
TeamSpin2
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
- templateself_buff
- sub_abilitySpin
meta{3}
- nameABILITY_SYNCHROSPIN_NAME
- descABILITY_SYNCHROSPIN2_DESC
- classFighter
graphics{1}
- animationprouder
cost{2}
- infcantriptrue
- mana4
target{1}
- aoe_hint_teamcasttrue
damage_instance{1}
effects{1}
- TeamCastAbilitySpin
- variant_ofTeamSpin
- categoryfighter
- upgradeOfTeamSpin