RNG Cannon Upgraded
Deals a random amount of damage and inflicts random debuffs. Requires line of sight
Classes that can get it 1
A Jester class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Jester
- Mana cost
- 10
- Damage
- 0
- Type
- Spell
- Variant of
- RNG Cannon
- Game ID
RNGCannon2
Raw game dataExactly as defined in data/abilities/jester_abilities.gon
- templatespell
meta{6}
- nameABILITY_RNGCANNON_NAME
- descABILITY_RNGCANNON2_DESC
- classJester
- type_iconmagic
- icon_shell_frameattack
- icon_damage_display?
graphics{6}
- particleBigMagicMissileBlast
- animationhadouken
- use_projectiletrue
- projectileMagicMissileProjectile
- lob_height0
- speed20
cost{2}
- infcantriptrue
- mana10
target{3}
- max_aoe0
- max_range5
- restrictionsmust_have_line_of_sight
damage_instance{3}
- damage0
- show_damage_on_0true
effects{23}
- RNGCannonRandomDamage100
RandomStatusFromPool{20}
- Poison1
- Burn1
- Bleed1
- Blind1
- Bruise1
- Stun1
- Immobile1
- Freeze1
- Weakness1
- Petrify1
- MagicWeakness1
- Marked1
- Sleep1
- Charmed1
- Slow1
- Madness1
- Fear1
- Confusion1
- Tarred1
- Rot1
- Poison[1, 0.1]
- Burn[1, 0.1]
- Bleed[1, 0.1]
- Blind[1, 0.1]
- Bruise[1, 0.1]
- Stun[1, 0.1]
- Immobile[1, 0.1]
- Freeze[1, 0.1]
- Weakness[1, 0.1]
- Petrify[1, 0.1]
- MagicWeakness[1, 0.1]
- Marked[1, 0.1]
- Sleep[1, 0.1]
- Charmed[1, 0.1]
- Slow[1, 0.1]
- Madness[1, 0.1]
- Fear[1, 0.1]
- Confusion[1, 0.1]
- Tarred[1, 0.1]
- Rot[1, 0.1]
__dupes[20]
0[2]
- 0Poison
- 1[1, 0.1]
1[2]
- 0Burn
- 1[1, 0.1]
2[2]
- 0Bleed
- 1[1, 0.1]
3[2]
- 0Blind
- 1[1, 0.1]
4[2]
- 0Bruise
- 1[1, 0.1]
5[2]
- 0Stun
- 1[1, 0.1]
6[2]
- 0Immobile
- 1[1, 0.1]
7[2]
- 0Freeze
- 1[1, 0.1]
8[2]
- 0Weakness
- 1[1, 0.1]
9[2]
- 0Petrify
- 1[1, 0.1]
10[2]
- 0MagicWeakness
- 1[1, 0.1]
11[2]
- 0Marked
- 1[1, 0.1]
12[2]
- 0Sleep
- 1[1, 0.1]
13[2]
- 0Charmed
- 1[1, 0.1]
14[2]
- 0Slow
- 1[1, 0.1]
15[2]
- 0Madness
- 1[1, 0.1]
16[2]
- 0Fear
- 1[1, 0.1]
17[2]
- 0Confusion
- 1[1, 0.1]
18[2]
- 0Tarred
- 1[1, 0.1]
19[2]
- 0Rot
- 1[1, 0.1]
- variant_ofRNGCannon
keyword_tooltips{0}
- categoryjester
- upgradeOfRNGCannon