Mimic
Target an allied cat within your line of sight. Cast one of their spells at random for free (or use their basic attack if theres no good spells).
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Target an allied cat within your line of sight. Cast one of their spells at random for free (or use their basic attack if theres no good spells). | Target an allied cat within your line of sight. Cast one of their spells at random for free (or use their basic attack if theres no good spells). (This spell costs less.) |
| Cost › Mana | 7 | 5 (−2) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Psychic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Psychic
- Mana cost
- 7
- Type
- Targeted status
- Game ID
Mimic
Raw game dataExactly as defined in data/abilities/psychic_abilities.gon
- templatetargeted_status
meta{4}
- nameABILITY_MIMIC_NAME
- descABILITY_MIMIC_DESC
- classPsychic
- type_iconunknown
graphics{1}
- animationthinking
cost{2}
- infcantriptrue
- mana7
target{4}
- min_range1
- max_range20
- max_aoe0
- restrictions[must_have_line_of_sight, must_have_player_cat]
damage_instance{1}
effects{1}
- MimicMetronome1
- categorypsychic
- upgradedToMimic2