Fartoom! Upgraded
Lose 25% of your HP, deal that much damage to nearby units, and deal Knockback to them.
Classes that can get it 1
A Butcher class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Butcher
- Mana cost
- 3
- Damage
- floor(X*.25)
- Type
- Spell
- Variant of
- Fartoom!
- Game ID
Fartoom2
Raw game dataExactly as defined in data/abilities/butcher_abilities.gon
- templatespell
meta{3}
- nameABILITY_FARTOOM_NAME
- descABILITY_FARTOOM2_DESC
- classButcher
- tags[musical]
graphics{2}
- particlenone
- animationfartoom
cost{2}
- infcantriptrue
- mana3
target{7}
- target_modenone
- aoe_modestandard
- min_aoe1
- max_aoe2
- aoe_considers_character_sizetrue
- aoe_excludes_selftrue
- X_iscurrent_health
self_damage{2}
- damagefloor(X*.25)
- piercingtrue
damage_instance{3}
- damagefloor(X*.25)
- knockbackceil(X*.25/5)
- elements[Explosion]
- variant_ofFartoom
- categorybutcher
- upgradeOfFartoom