Classes that can get it 1
A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Monk
- Mana cost
- 4
- Type
- Move
- Variant of
- Cartwheel
- Game ID
Cartwheel2
Raw game dataExactly as defined in data/abilities/monk_abilities.gon
- templatemove
meta{4}
- nameABILITY_CARTWHEEL_NAME
- descABILITY_CARTWHEEL2_DESC
- classMonk
- animate_nametrue
graphics{5}
- sync_speed30
- ignore_slowtilestrue
- move_start_animationcartwheelStart
- animationcartwheelLoop
- move_end_animationcartwheelEnd
cost{2}
- infcantriptrue
- mana4
target{5}
- range_mode8cross
- max_range4
- restrictions[must_be_moveable, must_move]
- straight_shottrue
- allow_diagonalstrue
- variant_ofCartwheel
- categorymonk
- upgradeOfCartwheel