Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Throw an adjacent unit to an open tile. (Castable once per turn.) | Throw an adjacent unit to a tile, dealing bonus damage if it collides with something. (Castable once per turn.) |
| Target › Restrictions | — | none |
Every field that differs between the two levels in the game files.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 0
- Damage
- 1
- Type
- Throw attack
- Game ID
BonusToss
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatethrow_attack
meta{5}
- nameABILITY_TOSS_NAME
- descABILITY_WRESTLETOSS_DESC
- classTank
- type_icondefense
- ability_iconToss
graphics{1}
- animationknockupatk
cost{2}
- mana0
- cantriptrue
target{1}
- max_range5
damage_instance{2}
- damage1
- blocked_damage5+bonus_melee_ability_damage
- categorytank
- upgradedToBonusToss2