Sourcemined
Mewgenics
AbilityVerified on build 25143593
Energy Blast icon

Energy Blast

A high damage spell that hits a single target.

Base and upgraded

BaseUpgraded
EffectA high damage spell that hits a single target.A high damage spell that hits a single target and deals extra damage equal to your .
Damage instance › Damage1010+int

Every field that differs between the two levels in the game files.

Damage per mana in its class

#2 of 20 damaging mage abilities by base damage per mana.

  1. Hyper Beam8.33 25 / 3
  2. Energy Blast1.43 10 / 7
  3. Blizzard1.33 16 / 12
  4. Mega Blast1.15 15 / 13
  5. Thunderburst1 12 / 12
  6. Meteor Storm1 10 / 10
  7. Telefrag0.83 5 / 6
  8. Inferno0.67 8 / 12
  9. Magic Missile0.6 3 / 5
  10. Chain Lightning0.57 4 / 7
  11. Tri-Attack0.57 4 / 7
  12. Firebolt0.5 4 / 8
  13. Icicle Zapper0.5 4 / 8
  14. Bolt0.43 3 / 7
  15. Fire Blast0.43 3 / 7
Base damage ÷ mana cost, base levels. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Mage class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Mage
Mana cost
7
Damage
10
Type
Spell
Game ID
Blast
Raw game dataExactly as defined in data/abilities/mage_abilities.gon
  • templatespell
  • meta{3}
    • nameABILITY_ENERGYBLAST_NAME
    • descABILITY_ENERGYBLAST_DESC
    • classMage
  • graphics{2}
    • particleBigMagicMissileBlast
    • animationcreatemagic
  • cost{2}
    • infcantriptrue
    • mana7
  • target{2}
    • max_aoe0
    • max_range3
  • damage_instance{1}
    • damage10
  • categorymage
  • upgradedToBlast2