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Guns and ranged weapons

Every gun and ranged weapon: ballistics, magazine size and the rounds a burst needs. Open a row for everything the game files hold on it.

PistolBallistics 32Magazine 12

A small caliber handgun.

Type
Firearm
Ballistics
+32
Magazine
12
Burst needs
3 rounds
Price
$80

Traits

  • Adds skill type: Ranged
  • Adds skill: Reload Pistol

Where an event gives it

Custom HandgunBallistics 40Magazine 16

A small caliber handgun.

Type
Firearm
Ballistics
+40
Magazine
16
Burst needs
3 rounds
Price
$160

Traits

  • Adds skill type: Ranged
  • Adds skill: Reload Pistol
MagnumBallistics 50Magazine 6

A magnum revolver.

Type
Firearm
Ballistics
+50
Magazine
6
Burst needs
3 rounds
Price
$480

Traits

  • Adds skill type: Ranged
  • Adds skill: Reload Magnum
SMGBallistics 24Magazine 24

A submachine gun.

Type
Firearm
Ballistics
+24
Magazine
24
Burst needs
4 rounds
Big burst needs
8 rounds
Price
$240

Traits

  • Adds skill type: Ranged
  • Adds skill: Reload SMG
Old RifleBallistics 58Magazine 4

An old hunting rifle.

Type
Two Handed Ranged
Attack
+12
Ballistics
+58
Agility
-4
Magazine
4
Burst needs
2 rounds
Two-handed
Yes
Price
$120

Traits

  • Attack skill: Buttstroke
  • Seals slot: Weapon
  • Adds skill type: Ranged
  • Adds skill: Reload Rifle
  • Critical rate −100%

Where an event gives it

Hunting ShotgunBallistics 64Magazine 6

An antique hunting shotgun. Single barrel,

Type
Two Handed Ranged
Attack
+12
Ballistics
+64
Agility
-4
Magazine
6
Burst needs
3 rounds
Two-handed
Yes
Price
$280

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Reload Shotgun
  • Critical rate −100%
  • Attack skill: Buttstroke

Where an event gives it

ShotgunBallistics 74Magazine 2

A double-barreled shotgun.

Type
Two Handed Ranged
Attack
+8
Ballistics
+74
Agility
-4
Magazine
2
Burst needs
2 rounds
Two-handed
Yes
Price
$320

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Reload Shotgun
  • Critical rate −100%
  • Attack skill: Buttstroke
High-Caliber RifleBallistics 52Magazine 32

A high-caliber rifle capable of burst fire.

Type
Two Handed Ranged
Attack
+16
Ballistics
+52
Agility
-4
Magazine
32
Burst needs
4 rounds
Big burst needs
12 rounds
Two-handed
Yes
Price
$800

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Reload Rifle
  • Attack element: Piercing
  • Critical rate −100%
  • Attack skill: Buttstroke
Gatling GunBallistics 92Magazine 4

A high-caliber, belt-fed machinegun.

Type
Two Handed Ranged
Attack
+20
Ballistics
+92
Agility
-8
Magazine
4
Burst needs
4 rounds
Two-handed
Yes
Price
$1600

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Reload Gatling Gun
  • Critical rate −100%
  • Attack skill: Buttstroke
FlamethrowerBallistics 64Magazine 8

An incendiary weapon. The gasoline tanks are empty.

Type
Two Handed Ranged
Ballistics
+64
Magazine
8
Burst needs
2 rounds
Two-handed
Yes
Price
$460

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Replace Fuel Tank
  • Attack skill: Buttstroke

Where an event gives it

Acid SprayerBallistics 64Magazine 8

A gardening tool used to spread herbicide.

Type
Two Handed Ranged
Ballistics
+64
Magazine
8
Burst needs
2 rounds
Two-handed
Yes
Price
$600

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Replace Acid Tank
  • Attack skill: Buttstroke

Where an event gives it

Chill TouchBallistics 24Magazine 24

Customized paintball gun covered in mysterious

Type
Two Handed Ranged
Attack
+12
Ballistics
+24
Agility
-4
Magazine
24
Burst needs
4 rounds
Big burst needs
12 rounds
Two-handed
Yes
Price
$250

Traits

  • Adds skill type: Ranged
  • Seals slot: Weapon
  • Adds skill: Reload Paintballs
  • Attack element: Crushing
  • Critical rate −100%
  • Attack skill: Buttstroke
Silver MagnumBallistics 64Magazine 6

A silver magnum revolver.

Type
Firearm
Ballistics
+64
Magazine
6
Burst needs
3 rounds
Price
$640

Traits

  • Adds skill type: Ranged
  • Adds skill: Reload Magnum

Where an event gives it

SMG SpecialBallistics 32Magazine 24

A submachine gun.

Type
Firearm
Ballistics
+32
Magazine
24
Burst needs
4 rounds
Big burst needs
8 rounds
Price
$320

Traits

  • Adds skill type: Ranged
  • Adds skill: Reload SMG

Where an event gives it

War RifleBallistics 72Magazine 8

An old rifle used in the war.

Type
Two Handed Ranged
Attack
+12
Ballistics
+72
Agility
-4
Magazine
8
Burst needs
2 rounds
Two-handed
Yes
Price
$180

Traits

  • Adds skill type: Ranged
  • Attack skill: Buttstroke
  • Seals slot: Weapon
  • Adds skill: Reload Rifle
  • Critical rate −100%

Where an event gives it

Babylon TypewriterBallistics 48Magazine 100

Submachine gun with a 100-round drum magazine.

Type
Two Handed Ranged
Attack
+12
Ballistics
+48
Agility
-6
Magazine
100
Burst needs
4 rounds
Big burst needs
8 rounds
Two-handed
Yes
Price
$180

Traits

  • Adds skill type: Ranged
  • Attack skill: Buttstroke
  • Seals slot: Weapon
  • Adds skill: Reload SMG
  • Critical rate −100%

Where an event gives it

gun (gun)Ballistics 0Magazine 6

gun??-0

Type
Firearm
Magazine
6
Burst needs
3 rounds
Price
$5

Traits

  • Adds skill type: Ranged
  • Adds skill: ReTlOde