Guns and ranged weapons
Every gun and ranged weapon: ballistics, magazine size and the rounds a burst needs. Open a row for everything the game files hold on it.
PistolBallistics 32Magazine 12
A small caliber handgun.
- Type
- Firearm
- Ballistics
- +32
- Magazine
- 12
- Burst needs
- 3 rounds
- Price
- $80
Traits
- Adds skill type: Ranged
- Adds skill: Reload Pistol
Where an event gives it
Custom HandgunBallistics 40Magazine 16
A small caliber handgun.
- Type
- Firearm
- Ballistics
- +40
- Magazine
- 16
- Burst needs
- 3 rounds
- Price
- $160
Traits
- Adds skill type: Ranged
- Adds skill: Reload Pistol
MagnumBallistics 50Magazine 6
A magnum revolver.
- Type
- Firearm
- Ballistics
- +50
- Magazine
- 6
- Burst needs
- 3 rounds
- Price
- $480
Traits
- Adds skill type: Ranged
- Adds skill: Reload Magnum
SMGBallistics 24Magazine 24
A submachine gun.
- Type
- Firearm
- Ballistics
- +24
- Magazine
- 24
- Burst needs
- 4 rounds
- Big burst needs
- 8 rounds
- Price
- $240
Traits
- Adds skill type: Ranged
- Adds skill: Reload SMG
Old RifleBallistics 58Magazine 4
An old hunting rifle.
- Type
- Two Handed Ranged
- Attack
- +12
- Ballistics
- +58
- Agility
- -4
- Magazine
- 4
- Burst needs
- 2 rounds
- Two-handed
- Yes
- Price
- $120
Traits
- Attack skill: Buttstroke
- Seals slot: Weapon
- Adds skill type: Ranged
- Adds skill: Reload Rifle
- Critical rate −100%
Where an event gives it
Hunting ShotgunBallistics 64Magazine 6
An antique hunting shotgun. Single barrel,
- Type
- Two Handed Ranged
- Attack
- +12
- Ballistics
- +64
- Agility
- -4
- Magazine
- 6
- Burst needs
- 3 rounds
- Two-handed
- Yes
- Price
- $280
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Reload Shotgun
- Critical rate −100%
- Attack skill: Buttstroke
Where an event gives it
ShotgunBallistics 74Magazine 2
A double-barreled shotgun.
- Type
- Two Handed Ranged
- Attack
- +8
- Ballistics
- +74
- Agility
- -4
- Magazine
- 2
- Burst needs
- 2 rounds
- Two-handed
- Yes
- Price
- $320
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Reload Shotgun
- Critical rate −100%
- Attack skill: Buttstroke
High-Caliber RifleBallistics 52Magazine 32
A high-caliber rifle capable of burst fire.
- Type
- Two Handed Ranged
- Attack
- +16
- Ballistics
- +52
- Agility
- -4
- Magazine
- 32
- Burst needs
- 4 rounds
- Big burst needs
- 12 rounds
- Two-handed
- Yes
- Price
- $800
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Reload Rifle
- Attack element: Piercing
- Critical rate −100%
- Attack skill: Buttstroke
Gatling GunBallistics 92Magazine 4
A high-caliber, belt-fed machinegun.
- Type
- Two Handed Ranged
- Attack
- +20
- Ballistics
- +92
- Agility
- -8
- Magazine
- 4
- Burst needs
- 4 rounds
- Two-handed
- Yes
- Price
- $1600
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Reload Gatling Gun
- Critical rate −100%
- Attack skill: Buttstroke
FlamethrowerBallistics 64Magazine 8
An incendiary weapon. The gasoline tanks are empty.
- Type
- Two Handed Ranged
- Ballistics
- +64
- Magazine
- 8
- Burst needs
- 2 rounds
- Two-handed
- Yes
- Price
- $460
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Replace Fuel Tank
- Attack skill: Buttstroke
Where an event gives it
Acid SprayerBallistics 64Magazine 8
A gardening tool used to spread herbicide.
- Type
- Two Handed Ranged
- Ballistics
- +64
- Magazine
- 8
- Burst needs
- 2 rounds
- Two-handed
- Yes
- Price
- $600
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Replace Acid Tank
- Attack skill: Buttstroke
Where an event gives it
Chill TouchBallistics 24Magazine 24
Customized paintball gun covered in mysterious
- Type
- Two Handed Ranged
- Attack
- +12
- Ballistics
- +24
- Agility
- -4
- Magazine
- 24
- Burst needs
- 4 rounds
- Big burst needs
- 12 rounds
- Two-handed
- Yes
- Price
- $250
Traits
- Adds skill type: Ranged
- Seals slot: Weapon
- Adds skill: Reload Paintballs
- Attack element: Crushing
- Critical rate −100%
- Attack skill: Buttstroke
Silver MagnumBallistics 64Magazine 6
A silver magnum revolver.
- Type
- Firearm
- Ballistics
- +64
- Magazine
- 6
- Burst needs
- 3 rounds
- Price
- $640
Traits
- Adds skill type: Ranged
- Adds skill: Reload Magnum
Where an event gives it
SMG SpecialBallistics 32Magazine 24
A submachine gun.
- Type
- Firearm
- Ballistics
- +32
- Magazine
- 24
- Burst needs
- 4 rounds
- Big burst needs
- 8 rounds
- Price
- $320
Traits
- Adds skill type: Ranged
- Adds skill: Reload SMG
Where an event gives it
War RifleBallistics 72Magazine 8
An old rifle used in the war.
- Type
- Two Handed Ranged
- Attack
- +12
- Ballistics
- +72
- Agility
- -4
- Magazine
- 8
- Burst needs
- 2 rounds
- Two-handed
- Yes
- Price
- $180
Traits
- Adds skill type: Ranged
- Attack skill: Buttstroke
- Seals slot: Weapon
- Adds skill: Reload Rifle
- Critical rate −100%
Where an event gives it
Babylon TypewriterBallistics 48Magazine 100
Submachine gun with a 100-round drum magazine.
- Type
- Two Handed Ranged
- Attack
- +12
- Ballistics
- +48
- Agility
- -6
- Magazine
- 100
- Burst needs
- 4 rounds
- Big burst needs
- 8 rounds
- Two-handed
- Yes
- Price
- $180
Traits
- Adds skill type: Ranged
- Attack skill: Buttstroke
- Seals slot: Weapon
- Adds skill: Reload SMG
- Critical rate −100%
Where an event gives it
gun (gun)Ballistics 0Magazine 6
gun??-0
- Type
- Firearm
- Magazine
- 6
- Burst needs
- 3 rounds
- Price
- $5
Traits
- Adds skill type: Ranged
- Adds skill: ReTlOde