Siren
Abilities 21
| Ability | Type | AP | Learnable |
|---|---|---|---|
| GFHP+10% | Gf | 40 | From the start |
| GFHP+20% | Gf | 70 | After GFHP+10% |
| Tool-RF | Menu | 30 | From the start |
| SumMag+10% | Gf | 40 | From the start |
| SumMag+20% | Gf | 70 | After SumMag+10% |
| SumMag+30% | Gf | 140 | After SumMag+20% |
| Boost Boost GF | Gf | 10 | From the start |
| L Mag-RF | Menu | 30 | From the start |
| ST Med-RF | Menu | 30 | From the start |
| Mag+20% | Stat | 60 | From the start |
| Mag+40% | Stat | 120 | After Mag+20% |
| ST-Atk-J | Junction | 160 | From the start |
| Mag Bonus +1 Bonus to Mag at level up | Character | 100 | After Mag+40% |
| Item | Command | 1 | From the start |
| ST-Def-J | Junction | 100 | From the start |
| ST-Def-Jx2 | Junction | 130 | From the start |
| Treatment | Command | 100 | – |
| Move-Find Finds hidden Save/Draw Points | Party | 40 | From the start |
| Mag-J | Junction | 50 | From the start |
| Magic | Command | 1 | From the start |
| GF | Command | 1 | From the start |
Learning order and AP from the GF's kernel record. Use Siren in the junction optimiser.
Overview
- Attack
- Silent Voice
- Element
- None
- Abilities
- 21