Doomtrain
Abilities 21
| Ability | Type | AP | Learnable |
|---|---|---|---|
| SumMag+10% | Gf | 40 | From the start |
| SumMag+20% | Gf | 70 | After SumMag+10% |
| SumMag+30% | Gf | 140 | After SumMag+20% |
| SumMag+40% | Gf | 200 | After SumMag+30% |
| GFHP+10% | Gf | 40 | From the start |
| GFHP+20% | Gf | 70 | After GFHP+10% |
| GFHP+30% | Gf | 140 | After GFHP+20% |
| GFHP+40% | Gf | 200 | After GFHP+30% |
| Boost Boost GF | Gf | 10 | From the start |
| Auto-Shell Shell activates automatically in battle | Character | 250 | From the start |
| Absorb | Command | 80 | From the start |
| Darkside | Command | 100 | From the start |
| Junk Shop Call junk shop from menu screen | Menu | 150 | From the start |
| Forbid Med-RF | Menu | 200 | From the start |
| Elem-Defx4 | Junction | 180 | From the start |
| ST-Def-Jx4 | Junction | 180 | From the start |
| Item | Command | 1 | From the start |
| Elem-Atk-J | Junction | 160 | From the start |
| ST-Atk-J | Junction | 160 | From the start |
| Magic | Command | 1 | From the start |
| GF | Command | 1 | From the start |
Learning order and AP from the GF's kernel record. Use Doomtrain in the junction optimiser.
Overview
- Attack
- Runaway Train
- Element
- Poison
- Abilities
- 21