At level 93, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 40% of HP, stunned 1 turns when broken.
Where it's fought 1
Area
Level
HP
Hard
Attack
Renoir's Drafts
93
1,462,740
2,742,642
6,894
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not read yet).
HP by encounter level
Normal
Hard
The Elite archetype's HP at each level × this enemy's HP multiplier (×1), rounded. Marked: the levels it is fought at.Show the numbers
Encounter level
Normal
Hard
1
720
1,350
3
1,116
2,088
6
2,604
4,878
9
4,428
8,298
12
6,954
13k
15
10k
19k
18
15k
27k
21
20k
37k
24
25k
48k
27
32k
60k
30
40k
75k
33
49k
91k
36
59k
110k
39
70k
131k
42
85k
160k
45
104k
195k
48
126k
236k
51
154k
288k
54
193k
361k
57
238k
445k
60
289k
542k
63
341k
640k
66
399k
749k
69
464k
870k
72
546k
1M
75
641k
1.2M
78
747k
1.4M
81
864k
1.6M
84
994k
1.9M
87
1.1M
2.1M
90
1.3M
2.4M
93
1.5M
2.7M
96
1.7M
3.1M
99
1.9M
3.5M
100
1.9M
3.6M
New Game+
Run
Level
HP
Hard
Attack
First run
93
1,462,740
2,742,642
6,894
NG+1
153
3,597,834
6,745,941
16,024
NG+2
183
4,699,842
8,812,206
20,921
NG+3
203
5,487,456
1
24,421
NG+4
223
6,314,892
1
28,099
NG+5
243
7,180,308
1
31,945
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.