Thorned Whip
With its requirements met (Str 8 · Dex 16), Thorned Whip reaches 316 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 445.
Drop: Fire Prelate (4%) · Flame Peak
- Attack rating (+25)
- 316
- Scaling (+25)
- Str D · Dex B
- Class
- Whip
- Weight
- 2.5
- Requires
- Str 8 · Dex 16
- Skill
- Kick
- Passive
- Causes blood loss buildup (50)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 10 · Dex 16 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 121 | 316 +25 | Physical 316 | Str DDex BInt –Fai –Arc – |
| Heavy | 106 | 278 +25 | Physical 278 | Str BDex –Int –Fai –Arc – |
| Keen | 118 | 313 +25 | Physical 313 | Str EDex AInt –Fai –Arc – |
| Quality | 108 | 284 +25 | Physical 284 | Str BDex BInt –Fai –Arc – |
| Fire | 171 | 381 +25 | Physical 190Fire 191 | Str CDex EInt –Fai –Arc – |
| Flame Art | 178 | 445 +25 | Physical 221Fire 224 | Str EDex DInt –Fai CArc – |
| Lightning | 177 | 413 +25 | Physical 203Lightning 210 | Str EDex CInt –Fai –Arc – |
| Sacred | 157 | 445 +25 | Physical 221Holy 224 | Str EDex DInt –Fai CArc – |
| Magic | 157 | 443 +25 | Physical 215Magic 228 | Str EDex DInt CFai –Arc – |
| Cold | 167 | 386 +25 | Physical 226Magic 160 | Str DDex BInt CFai –Arc – |
| Poison | 100 | 285 +25 | Physical 285 | Str DDex BInt –Fai –Arc D |
| Blood | 100 | 285 +25 | Physical 285 | Str DDex BInt –Fai –Arc D |
| Occult | 104 | 289 +25 | Physical 289 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 316 |
| 13 | – | 319 |
| 16 | 316 | 323 |
| 19 | 327 | 327 |
| 22 | 337 | 330 |
| 25 | 346 | 333 |
| 28 | 356 | 337 |
| 31 | 365 | 340 |
| 34 | 374 | 343 |
| 37 | 383 | 346 |
| 40 | 392 | 349 |
| 43 | 400 | 351 |
| 46 | 408 | 354 |
| 49 | 416 | 357 |
| 52 | 424 | 359 |
| 55 | 430 | 361 |
| 58 | 436 | 363 |
| 61 | 441 | 365 |
| 64 | 446 | 367 |
| 67 | 452 | 368 |
| 70 | 457 | 370 |
| 73 | 462 | 372 |
| 76 | 467 | 374 |
| 79 | 472 | 375 |
| 82 | 475 | 376 |
| 85 | 477 | 377 |
| 88 | 479 | 378 |
| 91 | 481 | 378 |
| 94 | 483 | 379 |
| 97 | 485 | 380 |
| 99 | 487 | 380 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 16–18: +4 · 18–60: +2.74 · 60–80: +1.75 · 80–99: +0.68 | 487 from 316 |
| Strength | 18, 60, 80 | 10–18: +1.25 · 18–60: +0.9 · 60–80: +0.6 · 80–99: +0.21 | 380 from 316 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 121 | 178 | 157 | 157 |
| 1 | 128 | 188 | 169 | 169 |
| 2 | 135 | 198 | 180 | 179 |
| 3 | 143 | 209 | 191 | 190 |
| 4 | 150 | 219 | 202 | 202 |
| 5 | 158 | 229 | 214 | 213 |
| 6 | 165 | 241 | 224 | 225 |
| 7 | 173 | 251 | 236 | 235 |
| 8 | 180 | 261 | 248 | 247 |
| 9 | 188 | 273 | 259 | 258 |
| 10 | 196 | 283 | 271 | 270 |
| 11 | 203 | 294 | 283 | 281 |
| 12 | 211 | 304 | 294 | 293 |
| 13 | 219 | 316 | 305 | 304 |
| 14 | 227 | 326 | 317 | 316 |
| 15 | 235 | 337 | 329 | 327 |
| 16 | 243 | 348 | 340 | 338 |
| 17 | 251 | 358 | 352 | 350 |
| 18 | 259 | 370 | 364 | 362 |
| 19 | 267 | 381 | 376 | 374 |
| 20 | 275 | 392 | 388 | 385 |
| 21 | 283 | 402 | 399 | 397 |
| 22 | 291 | 413 | 410 | 408 |
| 23 | 299 | 424 | 422 | 420 |
| 24 | 307 | 435 | 434 | 432 |
| 25 | 316 | 445 | 445 | 443 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
- Occult · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss | Occult · Blood loss |
|---|---|---|---|---|
| 0 | 66 | 66 | 57 | 46 |
| 1 | 67 | 67 | 58 | 46 |
| 2 | 69 | 68 | 59 | 46 |
| 3 | 70 | 69 | 60 | 46 |
| 4 | 72 | 70 | 61 | 46 |
| 5 | 73 | 71 | 62 | 46 |
| 6 | 75 | 73 | 63 | 46 |
| 7 | 77 | 75 | 64 | 46 |
| 8 | 78 | 76 | 65 | 46 |
| 9 | 80 | 77 | 66 | 46 |
| 10 | 81 | 78 | 67 | 46 |
| 11 | 83 | 80 | 69 | 46 |
| 12 | 85 | 81 | 70 | 46 |
| 13 | 86 | 82 | 71 | 46 |
| 14 | 88 | 83 | 72 | 46 |
| 15 | 89 | 84 | 73 | 46 |
| 16 | 91 | 86 | 74 | 46 |
| 17 | 92 | 87 | 75 | 46 |
| 18 | 94 | 88 | 76 | 46 |
| 19 | 96 | 89 | 77 | 46 |
| 20 | 97 | 90 | 78 | 46 |
| 21 | 99 | 91 | 79 | 46 |
| 22 | 100 | 93 | 80 | 46 |
| 23 | 102 | 94 | 81 | 47 |
| 24 | 104 | 95 | 82 | 47 |
| 25 | 105 | 96 | 83 | 47 |
#6 of 7 whip weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 316 | 4 | 16.1 | 0.67 s |
| R1 2Strike | 101 | 319 | 4 | 16.1 | 0.63 s |
| R1 3Strike | 102 | 322 | 4 | 16.1 | 0.63 s |
| R1 4Strike | 108 | 341 | 8 | 16.1 | 0.77 s |
| R2Strike | 125 | 395 | 8 | 26.8 | — |
| Charged R2Strike | 155 | 489 | 16 | 37.5 | 1.33 s |
| R2 2Strike | 125 | 395 | 8 | 26.8 | — |
| Charged R2 2Strike | 155 | 489 | 16 | 37.5 | 1.30 s |
| Running R1Strike | 105 | 331 | 4 | 19.3 | 0.70 s |
| Running R2Strike | 120 | 379 | 8 | 26.8 | 0.70 s |
| Rolling R1Strike | 90 | 284 | 4 | 12.8 | 0.50 s |
| Backstep R1Strike | 90 | 284 | 4 | 12.8 | 0.60 s |
| Jumping R1Strike | 107 | 338 | 6 | 12.8 | 0.53 s |
| Jumping R2Strike | 123 | 388 | 16 | 26.8 | 0.77 s |
| Guard counterStrike | 125 | 395 | 24 | 26.8 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 332 | 5.2 | 19.3 | 0.60 s |
| R1 2Strike | 105 | 338 | 5.2 | 19.3 | 0.60 s |
| R1 3Strike | 107 | 344 | 5.2 | 19.3 | 0.67 s |
| R1 4Strike | 113 | 364 | 10.4 | 19.3 | 0.70 s |
| R2Strike | 130 | 419 | 8.8 | 32.1 | — |
| Charged R2Strike | 160 | 515 | 17.6 | 42.8 | 1.27 s |
| R2 2Strike | 130 | 419 | 8.8 | 32.1 | — |
| Charged R2 2Strike | 160 | 515 | 17.6 | 42.8 | 1.30 s |
| Running R1Strike | 115 | 370 | 5.2 | 23.5 | 0.70 s |
| Running R2Strike | 125 | 402 | 8.8 | 32.1 | 0.63 s |
| Rolling R1Strike | 95 | 306 | 5.2 | 16.1 | 0.50 s |
| Backstep R1Strike | 105 | 338 | 8.8 | 16.1 | 0.77 s |
| Jumping R1Strike | 113 | 364 | 7.8 | 16.1 | 0.53 s |
| Jumping R2Strike | 127 | 409 | 17.6 | 32.1 | 0.77 s |
| Guard counterStrike | 130 | 419 | 26.4 | 32.1 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 121 | 121 | — |
| +1 | 128 | 128 | Smithing Stone [1] × 2 |
| +2 | 135 | 135 | Smithing Stone [1] × 4 |
| +3 | 143 | 143 | Smithing Stone [1] × 6 |
| +4 | 150 | 150 | Smithing Stone [2] × 2 |
| +5 | 158 | 158 | Smithing Stone [2] × 4 |
| +6 | 165 | 165 | Smithing Stone [2] × 6 |
| +7 | 173 | 173 | Smithing Stone [3] × 2 |
| +8 | 180 | 180 | Smithing Stone [3] × 4 |
| +9 | 188 | 188 | Smithing Stone [3] × 6 |
| +10 | 196 | 196 | Smithing Stone [4] × 2 |
| +11 | 203 | 203 | Smithing Stone [4] × 4 |
| +12 | 211 | 211 | Smithing Stone [4] × 6 |
| +13 | 219 | 219 | Smithing Stone [5] × 2 |
| +14 | 227 | 227 | Smithing Stone [5] × 4 |
| +15 | 235 | 235 | Smithing Stone [5] × 6 |
| +16 | 243 | 243 | Smithing Stone [6] × 2 |
| +17 | 251 | 251 | Smithing Stone [6] × 4 |
| +18 | 259 | 259 | Smithing Stone [6] × 6 |
| +19 | 267 | 267 | Smithing Stone [7] × 2 |
| +20 | 275 | 275 | Smithing Stone [7] × 4 |
| +21 | 283 | 283 | Smithing Stone [7] × 6 |
| +22 | 291 | 291 | Smithing Stone [8] × 2 |
| +23 | 299 | 299 | Smithing Stone [8] × 4 |
| +24 | 307 | 307 | Smithing Stone [8] × 6 |
| +25 | 316 | 316 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Thorned Whip
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Flame Peak
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 413 in 1.02.1 → 425 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
- Physical attack102→105Standard
- Physical attack97→100HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
- Fire attack97→100FireFlame Art
- Lightning attack97→100Lightning
- Holy attack97→100Sacred
- Magic attack97→100Magic
- Magic attack78→80Cold
Every changed value (8)
Value Before to After Change Key changes 7 Physical attack 102 105 +3+2.9% Physical attack 97 100 +3+3.1% Fire attack 97 100 +3+3.1% Lightning attack 97 100 +3+3.1% Holy attack 97 100 +3+3.1% Magic attack 97 100 +3+3.1% Magic attack 78 80 +2+2.6% Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other whips with similar AR
- Urumi 322
- Whip 298
- Hoslow's Petal Whip 340
- Tooth Whip 368
- Magma Whip Candlestick 449
- Giant's Red Braid 451
Overview
- Class
- Whip
- Weight
- 2.5
- Requires
- Str 8 · Dex 16
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
20020000