Rusted Anchor
With its requirements met (Str 26 · Dex 9), Rusted Anchor reaches 501 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 646.
Reward: Scaly Misbegotten · Weeping Peninsula
- Attack rating (+25)
- 501
- Scaling (+25)
- Str B · Dex E
- Class
- Greataxe
- Weight
- 12.5
- Requires
- Str 26 · Dex 9
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 185 | 501 +25 | Physical 501 | Str BDex EInt –Fai –Arc – |
| Heavy | 183 | 520 +25 | Physical 520 | Str ADex –Int –Fai –Arc – |
| Keen | 154 | 418 +25 | Physical 418 | Str EDex BInt –Fai –Arc – |
| Quality | 163 | 444 +25 | Physical 444 | Str BDex BInt –Fai –Arc – |
| Fire | 272 | 638 +25 | Physical 310Fire 328 | Str CDex EInt –Fai –Arc – |
| Flame Art | 256 | 646 +25 | Physical 323Fire 323 | Str DDex EInt –Fai CArc – |
| Lightning | 244 | 559 +25 | Physical 277Lightning 282 | Str EDex CInt –Fai –Arc – |
| Sacred | 226 | 646 +25 | Physical 323Holy 323 | Str DDex EInt –Fai CArc – |
| Magic | 226 | 641 +25 | Physical 312Magic 329 | Str DDex EInt CFai –Arc – |
| Cold | 244 | 582 +25 | Physical 369Magic 213 | Str BDex EInt DFai –Arc – |
| Poison | 153 | 456 +25 | Physical 456 | Str BDex EInt –Fai –Arc D |
| Blood | 153 | 456 +25 | Physical 456 | Str BDex EInt –Fai –Arc D |
| Occult | 152 | 434 +25 | Physical 434 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 501 |
| 13 | – | 505 |
| 16 | – | 509 |
| 19 | – | 513 |
| 22 | – | 516 |
| 25 | – | 519 |
| 26 | 501 | – |
| 28 | – | 522 |
| 29 | 516 | – |
| 31 | – | 525 |
| 32 | 531 | – |
| 34 | – | 528 |
| 35 | 545 | – |
| 37 | – | 531 |
| 38 | 559 | – |
| 40 | – | 534 |
| 41 | 573 | – |
| 43 | – | 537 |
| 44 | 586 | – |
| 46 | – | 539 |
| 47 | 599 | – |
| 49 | – | 542 |
| 50 | 611 | – |
| 52 | – | 544 |
| 53 | 623 | – |
| 55 | – | 546 |
| 56 | 633 | – |
| 58 | – | 548 |
| 59 | 642 | – |
| 61 | – | 550 |
| 62 | 649 | – |
| 64 | – | 552 |
| 65 | 658 | – |
| 67 | – | 553 |
| 68 | 666 | – |
| 70 | – | 555 |
| 71 | 674 | – |
| 73 | – | 557 |
| 74 | 683 | – |
| 76 | – | 558 |
| 77 | 691 | – |
| 79 | – | 560 |
| 80 | 699 | – |
| 82 | – | 561 |
| 83 | 702 | – |
| 85 | – | 562 |
| 86 | 705 | – |
| 88 | – | 562 |
| 89 | 709 | – |
| 91 | – | 563 |
| 92 | 712 | – |
| 94 | – | 564 |
| 95 | 715 | – |
| 97 | – | 564 |
| 98 | 718 | – |
| 99 | 719 | 565 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +4.21 · 60–80: +2.75 · 80–99: +1.05 | 719 from 501 |
| Dexterity | 18, 60, 80 | 10–18: +1.38 · 18–60: +0.88 · 60–80: +0.6 · 80–99: +0.21 | 565 from 501 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 185 | 256 | 226 | 226 |
| 1 | 197 | 270 | 242 | 241 |
| 2 | 208 | 286 | 259 | 258 |
| 3 | 220 | 300 | 275 | 274 |
| 4 | 232 | 316 | 291 | 290 |
| 5 | 244 | 330 | 308 | 307 |
| 6 | 256 | 346 | 324 | 323 |
| 7 | 268 | 362 | 341 | 340 |
| 8 | 280 | 377 | 357 | 356 |
| 9 | 293 | 393 | 375 | 373 |
| 10 | 305 | 409 | 391 | 390 |
| 11 | 317 | 424 | 408 | 406 |
| 12 | 330 | 440 | 425 | 423 |
| 13 | 343 | 456 | 442 | 439 |
| 14 | 355 | 472 | 459 | 455 |
| 15 | 368 | 487 | 476 | 472 |
| 16 | 381 | 503 | 492 | 489 |
| 17 | 394 | 519 | 510 | 505 |
| 18 | 407 | 536 | 527 | 522 |
| 19 | 420 | 552 | 544 | 539 |
| 20 | 434 | 568 | 562 | 556 |
| 21 | 447 | 584 | 579 | 573 |
| 22 | 461 | 599 | 595 | 590 |
| 23 | 474 | 615 | 612 | 606 |
| 24 | 488 | 630 | 629 | 624 |
| 25 | 501 | 646 | 646 | 641 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#8 of 14 greataxe weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 501 | 10.2 | 15.8 | 0.57 s |
| R1 2Pierce | 101 | 506 | 10.2 | 15.8 | 0.63 s |
| R1 3Pierce | 102 | 511 | 10.2 | 15.8 | 0.60 s |
| R1 4Pierce | 110 | 552 | 11 | 15.8 | 0.77 s |
| R2Pierce | 130 | 652 | 13.2 | 25.7 | — |
| Charged R2Pierce | 173 | 868 | 33 | 35.6 | 1.57 s |
| R2 2Pierce | 130 | 652 | 13.2 | 25.7 | — |
| Charged R2 2Pierce | 178 | 893 | 33 | 35.6 | 1.63 s |
| Running R1Pierce | 105 | 527 | 10.2 | 18.8 | 0.67 s |
| Running R2Pierce | 120 | 602 | 11 | 25.7 | 0.70 s |
| Rolling R1Pierce | 90 | 451 | 10.2 | 12.9 | 0.47 s |
| Backstep R1Pierce | 90 | 451 | 10.2 | 12.9 | 0.60 s |
| Jumping R1Pierce | 107 | 537 | 10.2 | 12.9 | 0.53 s |
| Jumping R2Pierce | 130 | 652 | 22 | 25.7 | 0.53 s |
| Guard counterPierce | 125 | 627 | 33 | 25.7 | 0.87 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 581 | 13.2 | 18.8 | 0.57 s |
| R1 2Pierce | 104 | 587 | 13.2 | 18.8 | 0.60 s |
| R1 3Pierce | 105 | 592 | 13.2 | 18.8 | 0.57 s |
| R1 4Pierce | 115 | 649 | 14.3 | 18.8 | 0.73 s |
| R2Pierce | 135 | 762 | 14.5 | 31.7 | — |
| Charged R2Pierce | 177 | 999 | 36.3 | 41.6 | 1.47 s |
| R2 2Pierce | 135 | 762 | 14.5 | 31.7 | — |
| Charged R2 2Pierce | 182 | 1,027 | 36.3 | 41.6 | 1.57 s |
| Running R1Pierce | 110 | 620 | 13.2 | 22.8 | 0.60 s |
| Running R2Pierce | 125 | 705 | 12.1 | 31.7 | 0.70 s |
| Rolling R1Pierce | 95 | 536 | 13.2 | 15.8 | 0.50 s |
| Backstep R1Pierce | 95 | 536 | 13.2 | 15.8 | 0.60 s |
| Jumping R1Pierce | 112 | 632 | 13.2 | 15.8 | 0.50 s |
| Jumping R2Pierce | 135 | 762 | 24.2 | 31.7 | 0.50 s |
| Guard counterPierce | 130 | 733 | 36.3 | 31.7 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce · 2 hits | 55 + 176 | 1,159 | 0 | 19.8 | 0.53 s |
| RipostePierce · 2 hits | 55 + 220 | 1,380 | 0 | 19.8 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 185 | 185 | — |
| +1 | 197 | 197 | Smithing Stone [1] × 2 |
| +2 | 208 | 208 | Smithing Stone [1] × 4 |
| +3 | 220 | 220 | Smithing Stone [1] × 6 |
| +4 | 232 | 232 | Smithing Stone [2] × 2 |
| +5 | 244 | 244 | Smithing Stone [2] × 4 |
| +6 | 256 | 256 | Smithing Stone [2] × 6 |
| +7 | 268 | 268 | Smithing Stone [3] × 2 |
| +8 | 280 | 280 | Smithing Stone [3] × 4 |
| +9 | 293 | 293 | Smithing Stone [3] × 6 |
| +10 | 305 | 305 | Smithing Stone [4] × 2 |
| +11 | 317 | 317 | Smithing Stone [4] × 4 |
| +12 | 330 | 330 | Smithing Stone [4] × 6 |
| +13 | 343 | 343 | Smithing Stone [5] × 2 |
| +14 | 355 | 355 | Smithing Stone [5] × 4 |
| +15 | 368 | 368 | Smithing Stone [5] × 6 |
| +16 | 381 | 381 | Smithing Stone [6] × 2 |
| +17 | 394 | 394 | Smithing Stone [6] × 4 |
| +18 | 407 | 407 | Smithing Stone [6] × 6 |
| +19 | 420 | 420 | Smithing Stone [7] × 2 |
| +20 | 434 | 434 | Smithing Stone [7] × 4 |
| +21 | 447 | 447 | Smithing Stone [7] × 6 |
| +22 | 461 | 461 | Smithing Stone [8] × 2 |
| +23 | 474 | 474 | Smithing Stone [8] × 4 |
| +24 | 488 | 488 | Smithing Stone [8] × 6 |
| +25 | 501 | 501 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Rusted Anchor
Rewards
- Drop: Scaly Misbegotten · Weeping Peninsula
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 592 in 1.02.1 → 601 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.09from 1.08.1
- Strength scaling65→68Standard
- Strength scaling59→61Heavy
- Strength scaling15→16Keen
- Dexterity scaling41→42Keen
- Strength scaling51→53Quality
- Dexterity scaling51→53Quality
- Strength scaling34→36Fire
- Dexterity scaling7→8Fire
- Strength scaling19→20Flame ArtSacredMagic
- Faith scaling31→32Flame ArtSacred
- Strength scaling7→8Lightning
- Dexterity scaling34→36Lightning
- Intelligence scaling35→36Magic
- Strength scaling58→61ColdPoisonBlood
- Intelligence scaling27→28Cold
- Strength scaling26→27Occult
- Arcane scaling67→69Occult
- 1.12.1from 1.10
- Stamina damage82→88
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 82 88 +6+7.3% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other greataxes with similar AR
Overview
- Class
- Greataxe
- Weight
- 12.5
- Requires
- Str 26 · Dex 9
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
15060000