Sourcemined
Elden Ring
Verified on build 25827938Regulation 1.15from 1.14.1

Patch 1.15

Regulation 1.14.1 → 1.15: 2 numbers changed across 1 entries. Open any entry to see every value that moved, before and after, with the change and the percentage.

What the developer said

  • Patch Notes Version 1.15 · 2 Oct 2024 · 16 listed changes: 13 fixes, 3 other

    6 named items, 0 paired with a row below. Our short labels; the full wording is in the official notes.

    • Golem Fist: fix · not visible in the data we compare
    • Golem Fist: fix · not visible in the data we compare
    • Aspects of the Crucible: Thorns: fix · not visible in the data we compare
    • Smithing Talisman: fix · not visible in the data we compare
    • Scadutree Avatar: fix · not visible in the data we compare
    • Rellana, Twin Moon Knight: fix · not visible in the data we compare

    Also listed without a named item: 7 fixes, 1 buff, 2 other changes. See the official notes

Changed but not in the notes 1

Rows below that changed in the file while no note item names them (the notes may still cover them in general terms).

Weapons Euporia

Below: what actually changed in the game's balance file, value by value. The developer's notes describe intent; the file shows every number.

In short

  • 14 player attacks changed (motion values, stance damage and similar)
  • Also changed: enemy AI

Weapons 1

▲ 0▼ 0

EuporiaTwinblade2 valuesInternal values only (Trace SFX ID [0] - Dummy Poly ID - Tail, Trace SFX ID [1] - Dummy Poly ID - Tail)
ValueBeforetoAfterChange
2 technical values (sorting, effects, display)
ValueBeforetoAfterChange
Trace SFX ID [0] - Dummy Poly ID - Tail301302changed
Trace SFX ID [1] - Dummy Poly ID - Tail311312changed

Euporia

Also changed

  • 14 player attacks (motion values, stance damage and similar)
  • Enemy AI