Patch 1.15
Regulation 1.14.1 → 1.15: 2 numbers changed across 1 entries. Open any entry to see every value that moved, before and after, with the change and the percentage.
What the developer said
- Patch Notes Version 1.15 · 2 Oct 2024 · 16 listed changes: 13 fixes, 3 other
- Golem Fist: fix · not visible in the data we compare
- Golem Fist: fix · not visible in the data we compare
- Aspects of the Crucible: Thorns: fix · not visible in the data we compare
- Smithing Talisman: fix · not visible in the data we compare
- Scadutree Avatar: fix · not visible in the data we compare
- Rellana, Twin Moon Knight: fix · not visible in the data we compare
Changed but not in the notes 1
Weapons Euporia
Below: what actually changed in the game's balance file, value by value. The developer's notes describe intent; the file shows every number.
In short
- 14 player attacks changed (motion values, stance damage and similar)
- Also changed: enemy AI
Weapons 1
EuporiaTwinbladeInternal values only (Trace SFX ID [0] - Dummy Poly ID - Tail, Trace SFX ID [1] - Dummy Poly ID - Tail)
| Value | Before | to | After | Change |
|---|
2 technical values (sorting, effects, display)
| Value | Before | to | After | Change |
|---|---|---|---|---|
| Trace SFX ID [0] - Dummy Poly ID - Tail | 301 | 302 | changed | |
| Trace SFX ID [1] - Dummy Poly ID - Tail | 311 | 312 | changed |
Also changed
- 14 player attacks (motion values, stance damage and similar)
- Enemy AI