Sourcemined
Elden Ring
EnemyStormveil CastleChanged in 3 patchesVerified on build 25827938

Gatekeeper Gostoc

2,599 HP at Stormveil Castle · Gateside Chamber and its 3 other places, with the area's scaling applied. It takes the most from Magic, Fire and Lightning (−20%) and the least from Holy (0%). Killing it gives 200 runes in NG.

HP (NG)
2,599
HP in NG+7
8,571
Stance
30
Runes (NG)
200
Weakest to
Magic, Fire and Lightning −20%
Easiest status
Poison and Scarlet Rot 129

Where it appears 7

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP, stance and runes as you meet it (offline, no new game plus).

PlaceHPStanceRunesScaling
Stormveil Castle · Gateside Chamber2,59930200×1.656
Stormveil Castle · Godrick the Grafted ×22,59930200×1.656
Stormveil Castle · Rampart Tower ×32,59930200×1.656
Stormveil Castle · Stormveil Cliffside2,59930200×1.656

HP in each journey

02,5005,0007,50010,00002467Journey (0 = NG, 1 = NG+ …)
New game plus multiplies HP again on top of the area's scaling: 2,599 HP at Stormveil Castle · Gateside Chamber becomes 8,571 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)HP
02,599
16,122
26,735
37,041
47,347
57,959
68,265
78,571
Runes per kill in each journey
Runes per killNGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
Gatekeeper Gostoc2001,0001,1001,1251,2001,2251,2501,275

Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).

Damage negation

Share of each hit it takes after negation (100% = full damage). The type it takes the most from is highlighted.

  1. Standard110% −10% negation
  2. Slash110% −10% negation
  3. Strike110% −10% negation
  4. Pierce110% −10% negation
  5. Magic120% −20% negation
  6. Fire120% −20% negation
  7. Lightning120% −20% negation
  8. Holy100% 0% negation
It takes the most from Magic, Fire and Lightning (−20%) and the least from Holy (0%).

Status buildup to proc

Buildup needed for the first proc, and for each one after it (the bar grows after every proc, up to the fifth).

  1. Poison129 then 150
  2. Scarlet Rot129 then 150
  3. Bleed172 then 200
  4. Frost172 then 200
Buildup for the first proc; the lowest is highlighted. Immune to Sleep, Madness and Death Blight.
Status1st proc2nd3rd4th
Poison129150178220
Scarlet Rot129150178220
Bleed172200242340
Frost172200242340
SleepImmune
MadnessImmune
Death BlightImmune

Flat defense

Physical103
Magic103
Fire103
Lightning103
Holy103

Flat defense is subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it, and the buildup needed, along with HP.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP1,713→1,570
    • Standard negation-20%→-10%
    • Slash negation-20%→-10%
    • Strike negation-20%→-10%
    • Pierce negation-20%→-10%
    • Runes50→200
  2. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      1 technical value (sorting, effects, display)
      ValueBeforetoAfterChange
      Disable Init Dead×7 variants01changed
    • 1.12.1from 1.10
        Every changed value (2)
        ValueBeforetoAfterChange
        Damage 1
        HP Burn Damage %×7 variants0100+100
        Linked data 1
        DLC Completion SpEffect ID×7 variants0-1changed

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      Bosses in Stormveil Castle

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