Baleful Shadow
5,445 HP at Lake of Rot · Lake of Rot Shoreside, with the area's scaling applied. It takes the most from Pierce and Fire (0%) and the least from Magic (40%). Killing it gives 8,561 runes in NG.
Elite enemy · Lake of Rot
- HP (NG)
- 5,445
- HP in NG+7
- 9,551
- Stance
- 80
- Runes (NG)
- 8,561
- Weakest to
- Pierce and Fire 0%
- Easiest status
- Poison and Scarlet Rot 246
Where it appears 1
Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP, stance and runes as you meet it (offline, no new game plus).
| Place | HP | Stance | Runes | Scaling |
|---|---|---|---|---|
| Lake of Rot · Lake of Rot Shoreside | 5,445 | 80 | 8,561 | ×4.125 |
HP in each journey
Show the numbers
| Journey (0 = NG, 1 = NG+ …) | HP |
|---|---|
| 0 | 5,445 |
| 1 | 6,822 |
| 2 | 7,504 |
| 3 | 7,845 |
| 4 | 8,187 |
| 5 | 8,869 |
| 6 | 9,210 |
| 7 | 9,551 |
| Runes per kill | NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|---|
| Baleful Shadow | 8,561 | 25,683 | 28,251 | 28,893 | 30,819 | 31,461 | 32,103 | 32,745 |
Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).
Damage negation
Share of each hit it takes after negation (100% = full damage). The type it takes the most from is highlighted.
Status buildup to proc
Buildup needed for the first proc, and for each one after it (the bar grows after every proc, up to the fifth).
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 246 | 288 | 386 | 676 |
| Scarlet Rot | 246 | 288 | 386 | 676 |
| Bleed | 338 | 436 | 726 | 1,183 |
| Frost | 553 | 843 | 1,300 | 1,300 |
| Sleep | 553 | 843 | 1,300 | 1,300 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Flat defense
Flat defense is subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it, and the buildup needed, along with HP.
Shares its body with
Characters and bosses placed with the same character model in the map files.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP1,174→1,320
- Runes6,150→8,561
- Standard negation20%→10%
- Slash negation20%→10%
- Strike negation20%→10%
- Magic negation20%→40%
- Frost resistance154→252
Every changed value (9)
Value Before to After Change Key changes 7 HP 1,174 1,320 +146+12% Runes 6,150 8,561 +2,411+39% Standard negation 20% 10% −10 pts Slash negation 20% 10% −10 pts Strike negation 20% 10% −10 pts Magic negation 20% 40% +20 pts Frost resistance 154 252 +98+64% Status effects 1 Resist Correction - Frostbite 5,003 5,004 +1+0% 1 technical value (sorting, effects, display)
Value Before to After Change SFX Size 0 2 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed
Bosses in Lake of Rot
Enemies with similar HP
- Blaidd the Half-Wolf 1,320–5,445
- Red Wolf of Radagon 2,204–5,335
- Errant Sorcerer Wilhelm 5,222
- Inquisitor Ghiza 5,222
- Knight Leontiel 2,763–5,222
- Old Knight Istvan 5,220–5,222