"Discipline" - Carter's Notes
Project Awakening ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself. The intolerably high voltage leaves the patient in a severe state of paranoia.
"To avoid relapse from our most tenacious subjects, use maximum levels when proceeding with disciplinary actions." -H. Carter
Effect
Numbers from the game files- Decreases the detonation delay of Shock Therapy by 0.1 seconds.Shock therapy detonation delay−0.1 s, matches the text
- Survivors with Madness suffer from the Affliction of Discipline:
- Madness II: While in a chase, Survivors perceive an illusionary Red Stain and Terror Radius as though The Doctor were directly behind them. This effect persists for 6 seconds after the chase ends.
- Madness III: Illusionary Red Stain and Terror Radius are constantly active.
- The Doctor also sees the illusionary Red Stain.
- Status effects
- Discipline survivor
Every stored value 3
The add-on's values as its blueprint stores them, under the names the game gives them. A tick means the number in the text comes from this value. Values stored as 0 set nothing.
| Value | Part of | Stored | In the text |
|---|---|---|---|
| Custom param | Discipline survivor | 0 | – |
| Modify discipline addon effect lingering duration after chase additive | 0 | – | |
| Shock therapy detonation delay additive | -0.1 | ✓ 0.1 seconds |
Against the other add-ons
The same modifier, under the same conditions, on every add-on for this power that sets it, strongest first.
Modify discipline addon effect lingering duration after chase additive: #1 of 3
Shock therapy detonation delay additive: #1 of 3
Overview
- Rarity
- Very Rare
- For
- Killer power
- Killer
- The Doctor