"Discipline" - Class III
Project Awakening ECT procedure for disciplinary action which uses a fixed dose at very high voltage. Can cause a state of serious paranoia in the patient.
"Respect for our patients is at the core of our principles." -Léry's Memorial Institute
Effect
Numbers from the game files- Decreases the detonation delay of Shock Therapy by 0.08 seconds.Shock therapy detonation delay−0.08 s, matches the text
- Survivors with Madness suffer from the Affliction of Discipline:
- Madness II: While in a chase, Survivors perceive an illusionary Red Stain and Terror Radius as though The Doctor were directly behind them. This effect persists for 6 seconds after the chase ends.
- Madness III: Illusionary Red Stain and Terror Radius are constantly active.
- The Doctor also sees the illusionary Red Stain.
- Status effects
- Discipline survivor
Every stored value 3
The add-on's values as its blueprint stores them, under the names the game gives them. A tick means the number in the text comes from this value. Values stored as 0 set nothing.
| Value | Part of | Stored | In the text |
|---|---|---|---|
| Custom param | Discipline survivor | 0 | – |
| Modify discipline addon effect lingering duration after chase additive | 0 | – | |
| Shock therapy detonation delay additive | -0.08 | ✓ 0.08 seconds |
Against the other add-ons
The same modifier, under the same conditions, on every add-on for this power that sets it, strongest first.
Modify discipline addon effect lingering duration after chase additive: #1 of 3
Shock therapy detonation delay additive: #2 of 3
Overview
- Rarity
- Rare
- For
- Killer power
- Killer
- The Doctor