Leg Sweep
Apply 2 Weak.
Gain 11 Block.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 2 | 2 | |
| Weak | 2 | 3 | 1 → 1.5 |
| Block | 11 | 14 | 5.5 → 7 |
Weak: #2 of 5 Silent cards with Weak
Block: #1 of 11 Silent cards with Block
Chance it's offered
Chance this card is one of the cards in a single Silent reward, with every card unlocked. It's one of 35 uncommon Silent cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Apply 3 Weak. Gain 14 Block.
- Block +3
- Weak +1
Overview
- Character
- Silent
- Rarity
- uncommon
- Type
- Skill
- Energy cost
- 2
- Target
- Any Enemy
- Shop price
- 71–79
- Game ID
LegSweep
Same odds: the other uncommon Silent cards 34
- Accuracy
- Acrobatics
- Backstab
- Blur
- Bouncing Flask
- Bubble Bubble
- Calculated Gamble
- Dash
- Escape Plan
- Expertise
- Expose
- Finisher
- Flechettes
- Footwork
- Hand Trick
- Haze
- Hidden Daggers
- Infinite Blades
- Memento Mori
- Mirage
- Noxious Fumes
- Outbreak
- Phantom Blades
- Pinpoint
- Pounce
- Precise Cut
- Reflex
- Scare
- Skewer
- Speedster
- Strangle
- Tactician
- Up My Sleeve
- Well-Laid Plans
Raw game dataAs extracted from the game's definitions
- cost2
- kindSkill
- rarityUncommon
- targetAnyEnemy
- poolSilent
- keywords[]
vars{2}
- Block11
- WeakPower2
upgrade{4}
vars{2}
- Block3
- WeakPower1
- addKeywords[]
- removeKeywords[]
- descApply 3 Weak. Gain 14 Block.
shopPrice{2}
- min71
- max79
- shopChance0.04352941176470588
shopPool{3}
- Uncommon17
- Rare11
- Common11