Break
Deal 20 damage.
Apply 5 Vulnerable.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 1 | 1 | |
| Damage | 20 | 30 | 20 → 30 |
| Vulnerable | 5 | 7 | 5 → 7 |
- Against a Vulnerable enemy: 30 (45 upgraded). Each point of Strength adds 1 damage.
Damage: #2 of 30 Ironclad cards with damage
X cost, per Energy spent: Whirlwind 5.
Vulnerable: #1 of 6 Ironclad cards with Vulnerable
Upgraded
Deal 30 damage. Apply 7 Vulnerable.
- Damage +10
- Vulnerable +2
Overview
- Character
- Ironclad
- Rarity
- ancient
- Type
- Attack
- Energy cost
- 1
- Target
- Any Enemy
- Game ID
Break
Raw game dataAs extracted from the game's definitions
- cost1
- kindAttack
- rarityAncient
- targetAnyEnemy
- poolIronclad
- keywords[]
vars{2}
- Damage20
- VulnerablePower5
upgrade{4}
vars{2}
- Damage10
- VulnerablePower2
- addKeywords[]
- removeKeywords[]
- descDeal 30 damage. Apply 7 Vulnerable.