Bandit (15501005)
Variant placed in Ashina Depths (Morning)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP |
|---|---|---|---|---|---|
| First playthrough | 445 | 168 | ×2.25 | ×2.25 | 91 |
| NG+1 | 1,069 | 405 | ×3.71 | ×3.71 | 228 |
| NG+2 | 1,283 | 486 | ×3.71 | ×3.71 | 342 |
| NG+3 | 1,336 | 506 | ×3.90 | ×3.90 | 455 |
| NG+4 | 1,389 | 526 | ×3.90 | ×3.90 | 569 |
| NG+5 | 1,416 | 536 | ×3.90 | ×3.90 | 683 |
| NG+6 | 1,443 | 546 | ×3.90 | ×3.90 | 797 |
| NG+7 | 1,603 | 607 | ×4.08 | ×4.08 | 1,024 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Ashina Depths (Morning)
- Vitality
- 445
- Posture
- 168
- Posture regen
- 20
- Experience
- 91
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- Immune
- Disease
- Immune
- Blood
- Immune
- Curse
- Immune
- Freeze
- 100
Other Bandit variants 12
Other rows of the regulation file with this name, the closest in vitality.
- Hirata Estate (First Half) · 198 HP · #15500003
- Hirata Estate (First Half) · 198 HP · #15500050
- Hirata Estate (First Half) · 198 HP · #15500051
- Hirata Estate (First Half) · 198 HP · #15500052
- Hirata Estate (First Half) · 198 HP · #15500502
- Hirata Estate (First Half) · 198 HP · #15500510
- Ashina Depths (Morning) · 198 HP · #15501006
- Ashina Depths (Morning) · 198 HP · #15501007
- Hirata Estate Revisited · 198 HP · #15505051
- Hirata Estate Revisited · 198 HP · #15505052
- Hirata Estate (First Half) · 232 HP · #15500304
- Hirata Estate (First Half) · 232 HP · #15500305