Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Lone Shadow Hound (11503000)

Variant placed in Hirata Estate Revisited

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXP
First playthrough273105×3.00×3.00266
NG+1477183×3.90×3.90532
NG+2573220×3.90×3.90798
NG+3597229×4.09×4.091,064
NG+4621238×4.09×4.091,330
NG+5633243×4.09×4.091,596
NG+6644248×4.09×4.091,862
NG+7716275×4.29×4.292,394

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Hirata Estate Revisited

  1. Taro Troop7,266
  2. Juzou the Drunkard - Revisit6,709
  3. Lone Shadow Masanaga the Spear-Bearer - Hirata Estate6,695
  4. Lone Shadow - Juzou the Drunkard's Friend3,909
  5. Shinobi Hunter3,346
  6. Lone Shadow3,335
  7. Bandit826
  8. Lone Shadow Hound273
First-playthrough vitality with area scaling; for names with several variants, the strongest.

Overview

Area
Hirata Estate Revisited
Vitality
273
Posture
105
Posture regen
20
Experience
266

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
300
Disease
Immune
Blood
25
Curse
Immune
Freeze
100

Other Lone Shadow Hound variants 2

Other rows of the regulation file with this name, the closest in vitality.

Also in Hirata Estate Revisited 7