Maris
An unknown entity that drifts through the
skies. It makes an ocean of its
surroundings, that it may blend with
whatever life is found, as if in a dream.
Exercise caution, warriors. The enemy may
not always be that which can be seen.
- Expedition
- Augur
- Weak to
- Lightning
HP by party size and depth
The final fight's HP: base pool × the boss's own scaling effects, × the duo or trio effect, × the Deep of Night depth effect. Weak to Lightning (the expedition menu's hint).
Maris, Fathom of Night
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 12,687 | 15,859 | 17,762 | 19,919 | 24,740 | 27,404 |
| Duo | 25,374 | 31,718 | 35,524 | 39,838 | 49,480 | 54,809 |
| Trio | 38,062 | 47,577 | 53,286 | 59,757 | 74,221 | 82,214 |
Chance it is the Deep of Night target
Each depth draws its Nightlord by weight from the expedition list (NightBossMenuParam); this is its share.
| Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|
| 5.04% | 4.03% | 3.28% | 2.52% | 2.52% |
Shifting Earth on its expeditions
The chance each map variant is drawn for an expedition against this Nightlord (MapPatternSet weights). See all Nightlords on the Shifting Earth odds page.
| Map | Normal | Normal, with DLC | Deep of Night | Deep, with DLC |
|---|---|---|---|---|
| No Shifting Earth | 84% | 84% | 76% | 73.1% |
| Mountaintop | 4% | 4% | 6% | 3.85% |
| The Crater | 4% | 4% | 6% | 3.85% |
| Rotted Woods | 4% | 4% | 6% | 3.85% |
| Shrouded City | 4% | 4% | 6% | 3.85% |
| Great Hollow | 0% | 0% | 0% | 11.5% |