Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Wolf

HP solo
105
HP in a trio
105
Scaling class
Small Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 105 HP solo · Small Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo105142150161180189
Duo105142150161180189
Trio105142150161180189

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
84 (+28, +70, +168, +458, +915 after each proc)
Scarlet Rot
84 (+28, +70, +168, +458, +915 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).